Difference between revisions of "Metroid Zero Mission:RAM map"

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(Added addresses and made them into a list)
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Memory Notes
 
Memory Notes
30013BA - Something to do with Scrolling
+
* 2027800 - Clip-data
30013B8 - More to do with scrolling
+
* 202D800 - Decompressed Level Data goes here.
3000BF3 - Controls the option menu
+
* 2034000 - Mini-map Decompressed data
2034000 - Minimap Decompressed data
+
* 3000054 - Area Number
6001800 - TSA data kept here from the RLE i'd guess
+
* 3000056 - Room Number
3005450 - Did something really weird scrollwise, didn't update at all
+
* 3000063 - Percentage in Brinstar
300009C - Foreground controller
+
* 3000064 - Percentage in Kraid
30013F0 - Sprite thingie
+
* 3000065 - Percentage in Norfair
202D800 - Decompressed Level Data goes here.
+
* 3000066 - Percentage in Ridley
3000150 - Game timer
+
* 3000067 - Percentage in Tourian
2027800 - Clipdata
+
* 3000068 - Percentage in Crateria
3001542 - Samus Controller - 0 for unknowns not enabled 1 for enabled
+
* 3000069 - Percentage in Chozodia
3005708 - Pointer to scroll data must figure out how it gets there.  
+
* 300009C - Foreground controller
3000055 - Room Number
+
* 3000150 - In-Game timer
3000054 - Area Number
+
* 30001AE - Boss's vertical position
 +
* 30001B0 - Boss's horizontal position
 +
* 30001BE - Ridley's fireball shooting timer
 +
* 30004BE - Position of Kraid's nails
 +
* 3000BF0 - Which menu you're on
 +
* 3000BF3 - Controls the option menu
 +
* 3000C10 - The delay before the next letter
 +
* 30013B8 - More to do with scrolling
 +
* 30013BA - Something to do with Scrolling
 +
* 30013E6 - Your horizontal position
 +
* 30013E8 - Your vertical position
 +
* 30013EA - Your horizontal momentum
 +
* 30013EC - Your vertical mome
 +
* 30013F0 - Sprite thingy
 +
* 3001418 - The delay before you can shoot again
 +
* 3001541 - Low health beep
 +
* 3001542 - Samus Controller - 0 for unknowns not enabled 1 for enabled
 +
* 3005450 - Did something really weird scroll-wise, didn't update at all
 +
* 3005708 - Pointer to scroll data must figure out how it gets there.
 +
* 6001800 - TSA data kept here from the RLE I'd guess

Revision as of 10:13, 29 April 2007

Memory Notes

  • 2027800 - Clip-data
  • 202D800 - Decompressed Level Data goes here.
  • 2034000 - Mini-map Decompressed data
  • 3000054 - Area Number
  • 3000056 - Room Number
  • 3000063 - Percentage in Brinstar
  • 3000064 - Percentage in Kraid
  • 3000065 - Percentage in Norfair
  • 3000066 - Percentage in Ridley
  • 3000067 - Percentage in Tourian
  • 3000068 - Percentage in Crateria
  • 3000069 - Percentage in Chozodia
  • 300009C - Foreground controller
  • 3000150 - In-Game timer
  • 30001AE - Boss's vertical position
  • 30001B0 - Boss's horizontal position
  • 30001BE - Ridley's fireball shooting timer
  • 30004BE - Position of Kraid's nails
  • 3000BF0 - Which menu you're on
  • 3000BF3 - Controls the option menu
  • 3000C10 - The delay before the next letter
  • 30013B8 - More to do with scrolling
  • 30013BA - Something to do with Scrolling
  • 30013E6 - Your horizontal position
  • 30013E8 - Your vertical position
  • 30013EA - Your horizontal momentum
  • 30013EC - Your vertical mome
  • 30013F0 - Sprite thingy
  • 3001418 - The delay before you can shoot again
  • 3001541 - Low health beep
  • 3001542 - Samus Controller - 0 for unknowns not enabled 1 for enabled
  • 3005450 - Did something really weird scroll-wise, didn't update at all
  • 3005708 - Pointer to scroll data must figure out how it gets there.
  • 6001800 - TSA data kept here from the RLE I'd guess