Metroid Fusion:RAM map

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Revision as of 12:44, 29 April 2007 by P.JBoy (talk | contribs) (Lots of addresses)
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  • 203821D Area ID
  • 203821F Room ID
  • 300003B Percentage
  • 30000C8 Horizontal Background Positioning
  • 30000CA Vertical Background Positioning
  • 3000138 In-Game Timer
  • 3000177/1AA/1E2/21A/252/28A/2C2/3DA/412/6EE Freeze Timer
  • 30001B2/01EA/0222/025A/0292/06BE Vertical Boss Positioning
  • 30001B4/01EC/0224/025C/0294/06C0 Horizontal Boss Positioning
  • 300087E Bomb Timer
  • 30008D9 Escape Timer
  • 3000B84 Menu Status
  • 3000B87 Event Counter
  • 3001245 Pose Status
  • 3001246 Turn Switch
  • 3001247 Bounce Switch
  • 3001248 Wall-Jump Timer
  • 3001249 Invincibility Timer
  • 300124B Arm Connon Direction
  • 300124C Missiles Switch
  • 300124E Cooldown Timer
  • 3001250 Charge Beam Counter
  • 3001252 Arm Running Animation Switch
  • 3001253 Speed Boost Counter
  • 3001254 Wall-Jump Direction Switch
  • 3001256 Direction Switch
  • 300125A Horizontal Positioning
  • 300125C Vertical Positioning
  • 300125E Horizontal Momentum
  • 3001260 Vertical Momentum
  • 3001262 Slope Type
  • 30012DC Shinespark Timer
  • 3001310 Health Status
  • 3001312 Maximum Health Capacity
  • 3001314 Missile Status
  • 3001316 Maximum Missiles Capacity
  • 3001318 Power Bomb Status
  • 3001319 Maximum Power Bomb Capacity
  • 300131A Beam Status
  • 300131B Missile + Bomb Switch Status
  • 300131C Suit + Misc. Status
  • 300131D Security Status
  • 300151E Final Percentage
  • 300445E/4474 Electrified Pain SFX
  • 3004D28 Suit Colour
  • 3004D90 SA-X Suit Colour
  • 3004DEC/4DF0/4DF4/4DF8/4DFC/4E00/4E04/4E08 Door Type
  • 3004DED/4DF1/4DF5/4DF9/4DFD/4E01/4E05/4E09 Door Animation
  • 3004DEE/4DF2/4DF6/4DFA/4DFE/4E02/4E06/4E0A Door Horizontal Positioning
  • 3004DEF/4DF3/4DF7/4DFB/4DFF/4E03/4E07/4E0B Door Vertical Positioning
  • 3007D94 Projectile Vertical Positioing
  • 3007D98 Projectile Horizontal Positioning