Difference between revisions of "Mega Man in Dr. Wily's Revenge:TBL"
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<pre> | <pre> | ||
− | 6C= | + | 6C= |
− | + | 80=(smile) | |
− | + | 81=! | |
− | + | 82=" | |
− | + | 83=# | |
− | + | 84=$ | |
− | + | 85=% | |
− | + | 86=& | |
− | + | 87=' | |
− | + | 88=( | |
− | + | 89=) | |
8A=* | 8A=* | ||
8B=+ | 8B=+ | ||
Line 65: | Line 65: | ||
BA=Z | BA=Z | ||
BB=[ | BB=[ | ||
− | BC={Yen} | + | BC={{Yen}} |
BD=] | BD=] | ||
− | BE=^</pre> | + | BE=^ |
− | + | </pre> | |
− | + | {{source|1=Zieldak}} | |
+ | {{Internal Data|game=Mega Man in Dr. Wily's Revenge}} |
Latest revision as of 00:02, 15 June 2016
The following article is a Text Table for Mega Man in Dr. Wily's Revenge.
Note that text between { and } are only one letter, but they hasn't got a symbol in ASCII format. Save as a .txt or .tbl file. Remove uneccesary data if you want. Remove "(space)" text from ID 6C, because while editing text, it can be confusing.
6C= 80=(smile) 81=! 82=" 83=# 84=$ 85=% 86=& 87=' 88=( 89=) 8A=* 8B=+ 8C=, 8D=_ 8E=. 8F=/ 90=0 91=1 92=2 93=3 94=4 95=5 96=6 97=7 98=8 99=9 9A=: 9B=; 9C=< 9D== 9E=> 9F=? A0=© A1=A A2=B A3=C A4=D A5=E A6=F A7=G A8=H A9=I AA=J AB=K AC=L AD=M AE=N AF=O B0=P B1=Q B2=R B3=S B4=T B5=U B6=V B7=W B8=X B9=Y BA=Z BB=[ BC={{Yen}} BD=] BE=^
(Source: Zieldak)
Internal Data for Mega Man in Dr. Wily's Revenge |
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ROM Map • RAM Map • Text Table • Notes • Tutorials |