Mega Man IV:RAM map:Object ASM Private Memory 3
Revision as of 21:19, 12 July 2015 by MartsINY (talk | contribs) (MartsINY moved page RAM 498-4AF: Object ASM Private Memory 3 (Mega Man 4) to Object ASM Private Memory 3: RAM 498-4AF (Mega Man 4))
498 : If value is 01, if Mega Man Vertical Speed is up, it does as if A is held even if it is not.
Value can only be set next time Mega Man status is not 00.
(used by Rush Coil : A doesn't need to be held for Mega Man to go up.