MOTHER 3:Enemy battle sprites
Revision as of 16:00, 23 October 2016 by Lorenzooone (talk | contribs) (Created page with "{{subpage|game=MOTHER 3:ROM map}} {{Infobox table|name=Enemy battle sprite graphics |game=MOTHER 3 |loc=ROM |start=0x1CA70E8 |end=0x1CE541F |numentries=256 (0x100) |entrylengt...")
This is a sub-page for MOTHER 3:ROM map.
Enemy battle sprite graphics | |
Game | MOTHER 3 |
Start Address | 0x1CA70E8 |
End Address | 0x1CE541F |
# of Entries | 256 (0x100) |
Entry Length | Variable length |
Total Length | 254776 bytes (0x3E338) |
Back to the ROM map |
This is where the battle sprite graphics are.
These graphics are the only ones to use the "CCG block" structure.
So, to see how the entries are made, go to the "CCG block" page.