Difference between revisions of "MOTHER 3:Enemy battle sprites"
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Lorenzooone (talk | contribs) (Created page with "{{subpage|game=MOTHER 3:ROM map}} {{Infobox table|name=Enemy battle sprite graphics |game=MOTHER 3 |loc=ROM |start=0x1CA70E8 |end=0x1CE541F |numentries=256 (0x100) |entrylengt...") |
Lorenzooone (talk | contribs) |
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This is where the battle sprite graphics are.<br> | This is where the battle sprite graphics are.<br> | ||
These graphics are the only ones to use the "[[MOTHER_3:CCG_block|CCG block]]" structure.<br> | These graphics are the only ones to use the "[[MOTHER_3:CCG_block|CCG block]]" structure.<br> | ||
− | So, to see how the entries are | + | So, to see how the entries are, go to the "[[MOTHER_3:CCG_block|CCG block]]" page. |
Revision as of 16:01, 23 October 2016
This is a sub-page for MOTHER 3:ROM map.
Enemy battle sprite graphics | |
Game | MOTHER 3 |
Start Address | 0x1CA70E8 |
End Address | 0x1CE541F |
# of Entries | 256 (0x100) |
Entry Length | Variable length |
Total Length | 254776 bytes (0x3E338) |
Back to the ROM map |
This is where the battle sprite graphics are.
These graphics are the only ones to use the "CCG block" structure.
So, to see how the entries are, go to the "CCG block" page.