Difference between revisions of "Little Nemo: The Dream Master:RAM map"

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{{rammap|game=Little Nemo The Dream Master}}
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{{rammap|game=Little Nemo: The Dream Master}}
 
 
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{| border="1" cellpadding="1"
 
{| border="1" cellpadding="1"
 
|'''RAM'''  || '''Function''' || '''Details'''
 
|'''RAM'''  || '''Function''' || '''Details'''
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|-
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|0x008C || Keys ||
 
|-
 
|-
 
|0x008D || Lives || Initial value is 03
 
|0x008D || Lives || Initial value is 03
 
|-
 
|-
|0x0096 || Level||00: Mushroom Forest, 01: Flower Garden, 02: House of Toys, 03: Night Sea, 04: Nemo´s House, 05: Cloud Ruins
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|0x0097 || Level||00: Mushroom Forest, 01: Flower Garden, 02: House of Toys, 03: Night Sea, 04: Nemo´s House, 05: Cloud Ruins
 
06: Topsy-Turvy, 07: Nightmare Land, 08: Nightmare Land Part 2, 09: Nightmare Land Part 3  
 
06: Topsy-Turvy, 07: Nightmare Land, 08: Nightmare Land Part 2, 09: Nightmare Land Part 3  
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|-
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|0x0490 || Current Form ||00: Nemo, 01: Frog, 02: Lizard, 03: Mole, 04: Crab, 05: Fish, 06: Gorilla, 07: Mouse, 08: Bee
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|-
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|0x04D0 || X-position || onscreen, relative
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|-
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|0x0500 || Y-position || onscreen, relative
 
|-
 
|-
 
|0x05D0 || Life || Energy
 
|0x05D0 || Life || Energy
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|-
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|0x05D1 || Life Capacity || Max. Energy
 
|-
 
|-
 
|}
 
|}
  
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{{Internal Data|game=Little Nemo: The Dream Master}}
 
 
{{stub}}
 

Latest revision as of 01:30, 5 June 2016

RAM Function Details
0x008C Keys
0x008D Lives Initial value is 03
0x0097 Level 00: Mushroom Forest, 01: Flower Garden, 02: House of Toys, 03: Night Sea, 04: Nemo´s House, 05: Cloud Ruins

06: Topsy-Turvy, 07: Nightmare Land, 08: Nightmare Land Part 2, 09: Nightmare Land Part 3

0x0490 Current Form 00: Nemo, 01: Frog, 02: Lizard, 03: Mole, 04: Crab, 05: Fish, 06: Gorilla, 07: Mouse, 08: Bee
0x04D0 X-position onscreen, relative
0x0500 Y-position onscreen, relative
0x05D0 Life Energy
0x05D1 Life Capacity Max. Energy


Internal Data for Little Nemo: The Dream Master

ROM MapRAM MapText TableNotesTutorials