Kirby's Dream Land:ROM map: Difference between revisions
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{{rommap|game=Kirby's Dream Land}} | |||
==Tiles== | |||
<pre> | |||
0xC000 to 0C36E = Start screen | |||
0xC36E to 0C730 = Sound test and extra options | |||
0xC731 to 0x--- = Level One Area One | |||
</pre> | |||
==Levels== | ==Levels== | ||
<pre> | |||
0x24000 to 0x24200 = Start Screen | |||
0xE200 to 0x----- = Level 3 | |||
</pre> | |||
==Sprites== | |||
<pre> | |||
0x2C000 to 0x----- = Sprite Alignment | |||
</pre> | |||
==Misc== | |||
<pre> | |||
0x18010 to 0x18019 = Fade effect | |||
0x1801B to 0x----- = Start Screen Camera View | |||
</pre> | |||
{{Internal Data|game=Kirby's Dream Land}} |
Latest revision as of 07:32, 5 June 2016
The following article is a ROM map for Kirby's Dream Land.
Tiles
0xC000 to 0C36E = Start screen 0xC36E to 0C730 = Sound test and extra options 0xC731 to 0x--- = Level One Area One
Levels
0x24000 to 0x24200 = Start Screen 0xE200 to 0x----- = Level 3
Sprites
0x2C000 to 0x----- = Sprite Alignment
Misc
0x18010 to 0x18019 = Fade effect 0x1801B to 0x----- = Start Screen Camera View
Internal Data for Kirby's Dream Land |
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ROM Map • RAM Map • Text Table • Notes • Tutorials |