Kirby's Adventure:ROM map

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Room Data Pointers

  • 0x244E1 - 0x24627 (0147) = map data pointer - bank [bit 7 unknown]
  • 0x24628 - 0x2476E (0147) = map data - tileset
  • 0x2476F - 0x248B5 (0147) = map data pointer - high byte
  • 0x248B6 - 0x249FC (0147) = map data pointer - low byte
  • 0x249FD - 0x24A19 (001D) = tileset data pointer - bank
  • 0x24A2E - 0x24A4A (001D) = tileset data pointer - high byte
  • 0x24A5F - 0x24A7B (001D) = tileset data pointer - low byte
  • 0x24A90 - 0x24BD6 (0147) = enemy data pointer - bank
  • 0x24BD7 - 0x24D1D (0147) = enemy data pointer - high byte
  • 0x24D1E - 0x24E64 (0147) = enemy data pointer - low byte
  • 0x25C6F - 0x25C8B (001D) = tileset data - ??? [always 08]