Difference between revisions of "Kirby's Adventure:Notes"

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== Powers ==
 
== Powers ==
 
Used in RAM $05E3
 
Used in RAM $05E3
*<tt>00</tt> Fire
+
*<tt>00</tt> = Fire
*<tt>01</tt> Spark
+
*<tt>01</tt> = Spark
*<tt>02</tt> Cutter
+
*<tt>02</tt> = Cutter
*<tt>03</tt> Sword
+
*<tt>03</tt> = Sword
*<tt>04</tt> Fireball
+
*<tt>04</tt> = Fireball
*<tt>05</tt> Laser
+
*<tt>05</tt> = Laser
*<tt>06</tt> Mike
+
*<tt>06</tt> = Mike
*<tt>07</tt> Wheel
+
*<tt>07</tt> = Wheel
*<tt>08</tt> Hammer
+
*<tt>08</tt> = Hammer
*<tt>09</tt> Parasol
+
*<tt>09</tt> = Parasol
*<tt>0A</tt> Sleep
+
*<tt>0A</tt> = Sleep
*<tt>0B</tt> Needle
+
*<tt>0B</tt> = Needle
*<tt>0C</tt> Ice
+
*<tt>0C</tt> = Ice
*<tt>0D</tt> Freeze
+
*<tt>0D</tt> = Freeze
*<tt>0E</tt> Hi-Jump
+
*<tt>0E</tt> = Hi-Jump
*<tt>0F</tt> Beam
+
*<tt>0F</tt> = Beam
*<tt>10</tt> Stone
+
*<tt>10</tt> = Stone
*<tt>11</tt> Ball
+
*<tt>11</tt> = Ball
*<tt>12</tt> Tornado
+
*<tt>12</tt> = Tornado
*<tt>13</tt> Crash
+
*<tt>13</tt> = Crash
*<tt>14</tt> Light
+
*<tt>14</tt> = Light
*<tt>15</tt> Back Drop
+
*<tt>15</tt> = Back Drop
*<tt>16</tt> Throw
+
*<tt>16</tt> = Throw
*<tt>17</tt> U.F.O.
+
*<tt>17</tt> = U.F.O.
*<tt>18</tt> Star Rod
+
*<tt>18</tt> = Star Rod
*<tt>19</tt> Bye Bye
+
*<tt>19</tt> = Bye Bye
*<tt>1A-FF</tt> Normal ''[game uses FF]''
+
*<tt>1A-FF</tt> = Normal ''[game uses FF]''
  
 
== Kirby State ==
 
== Kirby State ==
* <tt>00-01</tt> stand - normal
+
Used in RAM $62C7
* <tt>02-03</tt> blink
+
* <tt>00-01</tt> = stand - normal
* <tt>04-05</tt> stand - slope - small left
+
* <tt>02-03</tt> = blink
* <tt>06-07</tt> stand - slope - small right
+
* <tt>04-05</tt> = stand - slope - small left
* <tt>08-09</tt> stand - large slope left
+
* <tt>06-07</tt> = stand - slope - small right
* <tt>0A-0B</tt> stand - large slope right
+
* <tt>08-09</tt> = stand - large slope left
* <tt>0C-0D</tt> flatten - up
+
* <tt>0A-0B</tt> = stand - large slope right
* <tt>0E-0F</tt> flatten - right
+
* <tt>0C-0D</tt> = flatten - up
* <tt>10-11</tt> flatten - left
+
* <tt>0E-0F</tt> = flatten - right
* <tt>12-13</tt> walk - normal 1
+
* <tt>10-11</tt> = flatten - left
* <tt>14-15</tt> walk - normal 2
+
* <tt>12-13</tt> = walk - normal 1
* <tt>16-17</tt> walk - normal 3
+
* <tt>14-15</tt> = walk - normal 2
* <tt>18-19</tt> walk - slope 1
+
* <tt>16-17</tt> = walk - normal 3
* <tt>1A-1B</tt> walk - slope 2
+
* <tt>18-19</tt> = walk - slope 1
* <tt>1C-1D</tt> walk - slope 3
+
* <tt>1A-1B</tt> = walk - slope 2
* <tt>1E-1F</tt> slope slide 1
+
* <tt>1C-1D</tt> = walk - slope 3
* <tt>20-21</tt> slope slide 2
+
* <tt>1E-1F</tt> = slope slide 1
* <tt>22-23</tt> jump
+
* <tt>20-21</tt> = slope slide 2
* <tt>24-25</tt> fall
+
* <tt>22-23</tt> = jump
* <tt>26-27</tt> flip
+
* <tt>24-25</tt> = fall
* <tt>28-29</tt> [slide?]
+
* <tt>26-27</tt> = flip
* <tt>2A-2B</tt> [jump?]
+
* <tt>28-29</tt> = [slide?]
* <tt>2C-2D</tt> [fall?]
+
* <tt>2A-2B</tt> = [jump?]
* <tt>2E-2F</tt> duck - normal
+
* <tt>2C-2D</tt> = [fall?]
* <tt>30-31</tt> duck - slope - small left
+
* <tt>2E-2F</tt> = duck - normal
* <tt>32-33</tt> duck - slope - small right
+
* <tt>30-31</tt> = duck - slope - small left
* <tt>34-35</tt> duck - large slope left
+
* <tt>32-33</tt> = duck - slope - small right
* <tt>36-37</tt> duck - large slope right
+
* <tt>34-35</tt> = duck - large slope left
* <tt>38-39</tt> slide
+
* <tt>36-37</tt> = duck - large slope right
* <tt>3A-3B</tt> swim - side 1
+
* <tt>38-39</tt> = slide
* <tt>3C-3D</tt> swim - side 2
+
* <tt>3A-3B</tt> = swim - side 1
* <tt>3E-3F</tt> swim - side 3
+
* <tt>3C-3D</tt> = swim - side 2
* <tt>40-41</tt> swim - side 4
+
* <tt>3E-3F</tt> = swim - side 3
* <tt>42-43</tt> swim - up 1
+
* <tt>40-41</tt> = swim - side 4
* <tt>44-45</tt> swim - up 2
+
* <tt>42-43</tt> = swim - up 1
* <tt>46-47</tt> swim - up 3
+
* <tt>44-45</tt> = swim - up 2
* <tt>48-49</tt> swim - down
+
* <tt>46-47</tt> = swim - up 3
* <tt>4A-4B</tt> inflate 1
+
* <tt>48-49</tt> = swim - down
* <tt>4C-4D</tt> inflate 2
+
* <tt>4A-4B</tt> = inflate 1
* <tt>4E-4F</tt> inflate 3
+
* <tt>4C-4D</tt> = inflate 2
* <tt>50-51</tt> inflate 4
+
* <tt>4E-4F</tt> = inflate 3
* <tt>52-53</tt> fly 1
+
* <tt>50-51</tt> = inflate 4
* <tt>54-55</tt> fly 2
+
* <tt>52-53</tt> = fly 1
* <tt>56-57</tt> water spray - side 1
+
* <tt>54-55</tt> = fly 2
* <tt>58-59</tt> water spray - side 2
+
* <tt>56-57</tt> = water spray - side 1
* <tt>5A-5B</tt> water spray - side 3
+
* <tt>58-59</tt> = water spray - side 2
* <tt>5C-5D</tt> water spray - side 4
+
* <tt>5A-5B</tt> = water spray - side 3
* <tt>5E-5F</tt> water spray - side 5
+
* <tt>5C-5D</tt> = water spray - side 4
* <tt>60-61</tt> water spray - side 6
+
* <tt>5E-5F</tt> = water spray - side 5
* <tt>62-63</tt> [water spray?]
+
* <tt>60-61</tt> = water spray - side 6
* <tt>64-65</tt> [water spray?]
+
* <tt>62-63</tt> = [water spray?]
* <tt>66-67</tt> [water spray?]
+
* <tt>64-65</tt> = [water spray?]
* <tt>68-69</tt> [water spray?]
+
* <tt>66-67</tt> = [water spray?]
* <tt>6A-6B</tt> [water spray?]
+
* <tt>68-69</tt> = [water spray?]
* <tt>6C</tt> climb - up 1
+
* <tt>6A-6B</tt> = [water spray?]
* <tt>6D</tt> climb - up 2
+
* <tt>6C</tt> = climb - up 1
* <tt>6E</tt> climb - down 1
+
* <tt>6D</tt> = climb - up 2
* <tt>6F</tt> climb - down 2
+
* <tt>6E</tt> = climb - down 1
* <tt>70</tt> water spray - up 1
+
* <tt>6F</tt> = climb - down 2
* <tt>71</tt> water spray - up 2
+
* <tt>70</tt> = water spray - up 1
* <tt>72</tt> water spray - up 3
+
* <tt>71</tt> = water spray - up 2
* <tt>73</tt> water spray - up 4
+
* <tt>72</tt> = water spray - up 3
* <tt>74</tt> water spray - up 5
+
* <tt>73</tt> = water spray - up 4
* <tt>75</tt> water spray - down 1
+
* <tt>74</tt> = water spray - up 5
* <tt>76</tt> water spray - down 2
+
* <tt>75</tt> = water spray - down 1
* <tt>77</tt> water spray - down 3
+
* <tt>76</tt> = water spray - down 2
* <tt>78</tt> water spray - down 4
+
* <tt>77</tt> = water spray - down 3
* <tt>79</tt> water spray - down 5
+
* <tt>78</tt> = water spray - down 4
 +
* <tt>79</tt> = water spray - down 5

Revision as of 00:34, 28 November 2006

Powers

Used in RAM $05E3

  • 00 = Fire
  • 01 = Spark
  • 02 = Cutter
  • 03 = Sword
  • 04 = Fireball
  • 05 = Laser
  • 06 = Mike
  • 07 = Wheel
  • 08 = Hammer
  • 09 = Parasol
  • 0A = Sleep
  • 0B = Needle
  • 0C = Ice
  • 0D = Freeze
  • 0E = Hi-Jump
  • 0F = Beam
  • 10 = Stone
  • 11 = Ball
  • 12 = Tornado
  • 13 = Crash
  • 14 = Light
  • 15 = Back Drop
  • 16 = Throw
  • 17 = U.F.O.
  • 18 = Star Rod
  • 19 = Bye Bye
  • 1A-FF = Normal [game uses FF]

Kirby State

Used in RAM $62C7

  • 00-01 = stand - normal
  • 02-03 = blink
  • 04-05 = stand - slope - small left
  • 06-07 = stand - slope - small right
  • 08-09 = stand - large slope left
  • 0A-0B = stand - large slope right
  • 0C-0D = flatten - up
  • 0E-0F = flatten - right
  • 10-11 = flatten - left
  • 12-13 = walk - normal 1
  • 14-15 = walk - normal 2
  • 16-17 = walk - normal 3
  • 18-19 = walk - slope 1
  • 1A-1B = walk - slope 2
  • 1C-1D = walk - slope 3
  • 1E-1F = slope slide 1
  • 20-21 = slope slide 2
  • 22-23 = jump
  • 24-25 = fall
  • 26-27 = flip
  • 28-29 = [slide?]
  • 2A-2B = [jump?]
  • 2C-2D = [fall?]
  • 2E-2F = duck - normal
  • 30-31 = duck - slope - small left
  • 32-33 = duck - slope - small right
  • 34-35 = duck - large slope left
  • 36-37 = duck - large slope right
  • 38-39 = slide
  • 3A-3B = swim - side 1
  • 3C-3D = swim - side 2
  • 3E-3F = swim - side 3
  • 40-41 = swim - side 4
  • 42-43 = swim - up 1
  • 44-45 = swim - up 2
  • 46-47 = swim - up 3
  • 48-49 = swim - down
  • 4A-4B = inflate 1
  • 4C-4D = inflate 2
  • 4E-4F = inflate 3
  • 50-51 = inflate 4
  • 52-53 = fly 1
  • 54-55 = fly 2
  • 56-57 = water spray - side 1
  • 58-59 = water spray - side 2
  • 5A-5B = water spray - side 3
  • 5C-5D = water spray - side 4
  • 5E-5F = water spray - side 5
  • 60-61 = water spray - side 6
  • 62-63 = [water spray?]
  • 64-65 = [water spray?]
  • 66-67 = [water spray?]
  • 68-69 = [water spray?]
  • 6A-6B = [water spray?]
  • 6C = climb - up 1
  • 6D = climb - up 2
  • 6E = climb - down 1
  • 6F = climb - down 2
  • 70 = water spray - up 1
  • 71 = water spray - up 2
  • 72 = water spray - up 3
  • 73 = water spray - up 4
  • 74 = water spray - up 5
  • 75 = water spray - down 1
  • 76 = water spray - down 2
  • 77 = water spray - down 3
  • 78 = water spray - down 4
  • 79 = water spray - down 5