Kirby's Adventure

From Data Crystal
Revision as of 21:47, 10 May 2018 by Zynk Oxhyde (talk | contribs) (Links updated)
Jump to navigation Jump to search

Kirby's Adventure
Kirbys Adventure Title.png
Mapper No. 4
Mapper Name Nintendo MMC3
PRG-ROM Pages 32 ‍×​ 16kB
CHR-ROM Pages 32 ‍×​ 8kB
Mirroring Horizontal
4-Screen Mirroring No
SRAM Enabled Yes
ROM map | RAM map | Text table | Notes | Tutorials



Assembly Tools

Level Editors






  • The English dump contains unused graphics, originally from the Japanese version. (It's not known whether these graphics actually saw use in the Japanese version or not.) You can use them for extra tiles.
  • There are some unused enemies: for example, an extremely fast Waddle Dee.
  • A number of background tricks are used with this game. The presence of a background makes level editing harder, due to the limited number of NES graphics layers.

Known Dumps

  • Kirby's Adventure (Cf)
  • Kirby's Adventure (E)
  • Kirby's Adventure (G) [!]
  • Kirby's Adventure (U) (PRG0) [!]
  • Kirby's Adventure (U) (PRG1) [!]
  • Hoshi no Kirby - Yume no Izumi no Monogatari (J)