Difference between revisions of "Keitai Denjuu Telefang:ROM map"

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== Text Values ==
 
== Text Values ==
  
* <tt>0002E65A-0002E86D</tt> = Item Names
+
* <tt>02E65A-02E86D</tt> = Item Names
*<font color=#808080> <tt>0002E8FA-0002F9F9</tt> = Unused Text?</font>
+
*<font color=#808080> <tt>02E8FA-02F9F9</tt> = Unused Text?</font>
* <tt>00040000-00040161</tt> = Picture Book Pointer Table
+
* <tt>040000-040161</tt> = Picture Book Pointer Table
* <tt>00040162-00041782</tt> = Picture Book Entries (Note: In Japanese version it ends at <tt>000416EF</tt>)
+
* <tt>040162-041782</tt> = Picture Book Entries (Note: In Japanese version it ends at <tt>0416EF</tt>)
*<font color=#808080> <tt>00041783-00042979</tt> = Unused Picture Book Entries (bootleg only; this is empty space in Japanese version)</font>
+
*<font color=#808080> <tt>041783-042979</tt> = Unused Picture Book Entries (bootleg only; this is empty space in Japanese version)</font>
* <tt>00099130-0009A0A8</tt> = Call Text
+
* <tt>099130-09A0A8</tt> = Call Text
* <tt>000AA875-000AAA74</tt> = Map Location Pointer Table
+
* <tt>0AA875-0AAA74</tt> = Map Location Pointer Table
* <tt>000AAA75-000AAADE</tt> = Cave/Dungeon Pointer Table
+
* <tt>0AAA75-0AAADE</tt> = Cave/Dungeon Pointer Table
* <tt>000AAADF-000AAC7D</tt> = Cave/Dungeon Names
+
* <tt>0AAADF-0AAC7D</tt> = Cave/Dungeon Names
* <tt>000ABFE0-000ABFFB</tt> = Map Location Names
+
* <tt>0ABFE0-0ABFFB</tt> = Map Location Names
* <tt>00100000-001000AF</tt> = Dialog Pointer Table
+
* <tt>100000-1000AF</tt> = Dialog Pointer Table
* <tt>001000B0-00101CD0</tt> = ???Text???
+
* <tt>1000B0-101CD0</tt> = ???Text???
* <tt>001141A4-00115071</tt> = Battle Text
+
* <tt>1141A4-115071</tt> = Battle Text
* <tt>0011527B-00117F50</tt> = ???Text???
+
* <tt>11527B-117F50</tt> = ???Text???
* <tt>00118200-0011A2B5</tt> = ???Call Text???
+
* <tt>118200-11A2B5</tt> = ???Call Text???
* <tt>0011C158-00128000</tt> = People Text
+
* <tt>11C158-128000</tt> = People Text
* <tt>001D4000-001D457F</tt> = Denjuu Names
+
* <tt>1D4000-1D457F</tt> = Denjuu Names
* <tt>001D4580-001D46BF</tt> = T-Fanger Names
+
* <tt>1D4580-1D46BF</tt> = T-Fanger Names
* <tt>001D4700-001D4B47</tt> = Denjuu Attacks
+
* <tt>1D4700-1D4B47</tt> = Denjuu Attacks
* <tt>001D5628-001D563F</tt> = Denjuu Types
+
* <tt>1D5628-1D563F</tt> = Denjuu Types
* <tt>001D5888-001D6367</tt> = Denjuu Arrive Phrase
+
* <tt>1D5888-1D6367</tt> = Denjuu Arrive Phrase
* <tt>001D6368-001D6E47</tt> = Denjuu Attack Phrase
+
* <tt>1D6368-1D6E47</tt> = Denjuu Attack Phrase
*<font color=#808080> <tt>001D6E48-001D7927</tt> = Unused Text</font>
+
*<font color=#808080> <tt>1D6E48-1D7927</tt> = Unused Text</font>
* <tt>001D7928-001D7987</tt> = Denjuu Personality
+
* <tt>1D7928-1D7987</tt> = Denjuu Personality
* <tt>001D7988-001D79C7</tt> = Status Effects
+
* <tt>1D7988-1D79C7</tt> = Status Effects
<!--  001D7988-001D798B      = ??? -->
+
**<font color=#808080><tt>1D7988-1D798B</tt> = ???</font>
** <tt>001D798C-001D798F</tt> = Hiding
+
** <tt>1D798C-1D798F</tt> = Hiding
** <tt>001D7990-001D7993</tt> = Jumping
+
** <tt>1D7990-1D7993</tt> = Jumping
** <tt>001D7994-001D7997</tt> = Flight
+
** <tt>1D7994-1D7997</tt> = Flight
** <tt>001D7998-001D799B</tt> = Confused
+
** <tt>1D7998-1D799B</tt> = Confused
** <tt>001D799C-001D799F</tt> = Paralyzed
+
** <tt>1D799C-1D799F</tt> = Paralyzed
** <tt>001D79A0-001D79A3</tt> = Cursed
+
** <tt>1D79A0-1D79A3</tt> = Cursed
** <tt>001D79A4-001D79A7</tt> = Asleep
+
** <tt>1D79A4-1D79A7</tt> = Asleep
** <tt>001D79A8-001D79AB</tt> = Frightened
+
** <tt>1D79A8-1D79AB</tt> = Frightened
** <tt>001D79AC-001D79AF</tt> = Fog
+
** <tt>1D79AC-1D79AF</tt> = Fog
** <tt>001D79B0-001D79B3</tt> = Poisoned
+
** <tt>1D79B0-1D79B3</tt> = Poisoned
** <tt>001D79B4-001D79B7</tt> = Blind
+
** <tt>1D79B4-1D79B7</tt> = Blind
<!--  001D79B8-001D79BF      = ??? -->
+
**<font color=#808080><tt> 1D79B8-1D79BF</tt> = ???</font>
** <tt>001D79C0-001D79C3</tt> = Frozen
+
** <tt>1D79C0-1D79C3</tt> = Frozen
** <tt>001D79C4-001D79C7</tt> = Burned
+
** <tt>1D79C4-1D79C7</tt> = Burned
  
 
== Denjuu Data ==
 
== Denjuu Data ==
  
* <tt>001D4B48-001D5627</tt> = Denjuu Stats, Movesets, Evolutions, and Types
+
* <tt>1D4B48-1D5627</tt> = Denjuu Stats, Movesets, Evolutions, and Types
  
 
  Format of data is 16 bytes for each Denjuu and is as follows:<br />
 
  Format of data is 16 bytes for each Denjuu and is as follows:<br />
Line 89: Line 89:
 
=== Denjuu ===
 
=== Denjuu ===
  
* <tt>00034800-00034D6F</tt> = Denjuu Colors
+
* <tt>034800-034D6F</tt> = Denjuu Colors
  
 
=== Map Screens ===
 
=== Map Screens ===
Line 95: Line 95:
 
==== Overworld ====
 
==== Overworld ====
  
* <tt>00035280-000352A7</tt> = 00:00-00:59
+
* <tt>035280-0352A7</tt> = 00:00-00:59
* <tt>000352A8-000352CF</tt> = 01:00-01:59
+
* <tt>0352A8-0352CF</tt> = 01:00-01:59
* <tt>000352D0-000352F7</tt> = 02:00-02:59
+
* <tt>0352D0-0352F7</tt> = 02:00-02:59
* <tt>000352F8-0003531F</tt> = 03:00-03:59
+
* <tt>0352F8-03531F</tt> = 03:00-03:59
* <tt>00035320-00035347</tt> = 04:00-04:59
+
* <tt>035320-035347</tt> = 04:00-04:59
* <tt>00035348-0003536F</tt> = 05:00-05:59
+
* <tt>035348-03536F</tt> = 05:00-05:59
* <tt>00035370-00035397</tt> = 06:00-06:59
+
* <tt>035370-035397</tt> = 06:00-06:59
* <tt>00035398-000353BF</tt> = 07:00-07:59
+
* <tt>035398-0353BF</tt> = 07:00-07:59
* <tt>000353C0-000353E7</tt> = 08:00-08:59
+
* <tt>0353C0-0353E7</tt> = 08:00-08:59
* <tt>000353E8-0003540F</tt> = 09:00-09:59
+
* <tt>0353E8-03540F</tt> = 09:00-09:59
* <tt>00035410-00035437</tt> = 10:00-10:59
+
* <tt>035410-035437</tt> = 10:00-10:59
* <tt>00035438-0003545F</tt> = 11:00-11:59
+
* <tt>035438-03545F</tt> = 11:00-11:59
* <tt>00035460-00035487</tt> = 12:00-12:59
+
* <tt>035460-035487</tt> = 12:00-12:59
* <tt>00035488-000354AF</tt> = 13:00-13:59
+
* <tt>035488-0354AF</tt> = 13:00-13:59
* <tt>000354B0-000354D7</tt> = 14:00-14:59
+
* <tt>0354B0-0354D7</tt> = 14:00-14:59
* <tt>000354D8-000354FF</tt> = 15:00-15:59
+
* <tt>0354D8-0354FF</tt> = 15:00-15:59
* <tt>00035500-00035527</tt> = 16:00-16:59
+
* <tt>035500-035527</tt> = 16:00-16:59
* <tt>00035528-0003554F</tt> = 17:00-17:59
+
* <tt>035528-03554F</tt> = 17:00-17:59
* <tt>00035550-00035577</tt> = 18:00-18:59
+
* <tt>035550-035577</tt> = 18:00-18:59
* <tt>00035580-0003559F</tt> = 19:00-19:59
+
* <tt>035580-03559F</tt> = 19:00-19:59
* <tt>000355A0-000355C7</tt> = 20:00-20:59
+
* <tt>0355A0-0355C7</tt> = 20:00-20:59
* <tt>000355C8-000355EF</tt> = 21:00-21:59
+
* <tt>0355C8-0355EF</tt> = 21:00-21:59
* <tt>000355F0-00035617</tt> = 22:00-22:59
+
* <tt>0355F0-035617</tt> = 22:00-22:59
* <tt>00035618-0003563F</tt> = 23:00-23:59
+
* <tt>035618-03563F</tt> = 23:00-23:59
  
 
=== Intro Screen ===
 
=== Intro Screen ===
Line 124: Line 124:
 
==== Background ====
 
==== Background ====
  
* <tt>00035700-0003573F</tt> = Screen #1 (Cave with Angios/Gymnos)
+
* <tt>035700-03573F</tt> = Screen #1 (Cave with Angios/Gymnos)
* <tt>00035740-0003577F</tt> = Screen #2 (Shigeki talking on phone)
+
* <tt>035740-03577F</tt> = Screen #2 (Shigeki talking on phone)
* <tt>00035780-000357BF</tt> = Screen #3 (Forest)
+
* <tt>035780-0357BF</tt> = Screen #3 (Forest)
* <tt>000357C0-000357FF</tt> = Screen #4 (Shigeki with Krypto/Fungus in cave)
+
* <tt>0357C0-0357FF</tt> = Screen #4 (Shigeki with Krypto/Fungus in cave)
* <tt>00035800-0003583F</tt> = Screen #5 (Angios/Gymnos)
+
* <tt>035800-03583F</tt> = Screen #5 (Angios/Gymnos)
* <tt>00035840-0003587F</tt> = Screen #6 (Krypto/Fungus)
+
* <tt>035840-03587F</tt> = Screen #6 (Krypto/Fungus)
  
 
==== Sprites ====
 
==== Sprites ====
  
* <tt>00035E80-00035EA7</tt> = Screen #1 (Cave with Angios/Gymnos)
+
* <tt>035E80-035EA7</tt> = Screen #1 (Cave with Angios/Gymnos)
* <tt>00035EA8-00035EB7</tt> = Screen #2 (Shigeki talking on phone)
+
* <tt>035EA8-035EB7</tt> = Screen #2 (Shigeki talking on phone)
* <tt>00035EF8-00035F17</tt> = Screen #3 (Forest)
+
* <tt>035EF8-035F17</tt> = Screen #3 (Forest)
* <tt>00035ED8-00035EE7</tt> = Screen #4 (Shigeki with Krypto/Fungus in cave)
+
* <tt>035ED8-035EE7</tt> = Screen #4 (Shigeki with Krypto/Fungus in cave)
  
 
== Game Maps ==
 
== Game Maps ==
  
* <tt>0019C09F-0019C0DE</tt> = ???
+
* <tt>19C09F-19C0DE</tt> = ???
* <tt>0019C0E7-0019C126</tt> = ???
+
* <tt>19C0E7-19C126</tt> = ???
* <tt>0019C152-0019C191</tt> = Overworld Map - Upper left quadrant
+
* <tt>19C152-19C191</tt> = Overworld Map - Upper left quadrant
* <tt>0019C330-0019C36F</tt> = Overworld Map - Upper right quadrant
+
* <tt>19C330-19C36F</tt> = Overworld Map - Upper right quadrant
* <tt>0019C50E-0019C54D</tt> = Overworld Map - Lower left quadrant
+
* <tt>19C50E-19C54D</tt> = Overworld Map - Lower left quadrant
* <tt>0019C6F3-0019C732</tt> = Overworld Map - Lower right quadrant
+
* <tt>19C6F3-19C732</tt> = Overworld Map - Lower right quadrant
* <tt>0019C876-0019C8B5</tt> = Toronko Village Water Station
+
* <tt>19C876-19C8B5</tt> = Toronko Village Water Station
* <tt>0019C8FD-0019C93C</tt> = Marts & Houses
+
* <tt>19C8FD-19C93C</tt> = Marts & Houses
* <tt>0019CBD7-0019CC16</tt> = Kurinon Village Cave - Floor 1
+
* <tt>19CBD7-19CC16</tt> = Kurinon Village Cave - Floor 1
* <tt>0019CC7A-0019CCB9</tt> = Kurinon Village Cave - Floor 2
+
* <tt>19CC7A-19CCB9</tt> = Kurinon Village Cave - Floor 2
* <tt>0019CCFA-0019CD39</tt> = Paparuna Lake Laboratory
+
* <tt>19CCFA-19CD39</tt> = Paparuna Lake Laboratory
* <tt>0019CDD5-0019CE14</tt> = Panses Village Cave
+
* <tt>19CDD5-19CE14</tt> = Panses Village Cave
* <tt>0019D00E-0019D04D</tt> = Toripa Antenna Tree Cave - Floor 1
+
* <tt>19D00E-19D04D</tt> = Toripa Antenna Tree Cave - Floor 1
* <tt>0019D079-0019D0B8</tt> = Toripa Antenna Tree Cave - Floor 2
+
* <tt>19D079-19D0B8</tt> = Toripa Antenna Tree Cave - Floor 2
* <tt>0019D0DD-0019D11C</tt> = Toripa Antenna Tree Cave - Floor 3
+
* <tt>19D0DD-19D11C</tt> = Toripa Antenna Tree Cave - Floor 3
* <tt>0019D141-0019D180</tt> = Toripa Antenna Tree Cave - Floor 4
+
* <tt>19D141-19D180</tt> = Toripa Antenna Tree Cave - Floor 4
* <tt>0019D1A5-0019D1E4</tt> = Toripa Antenna Tree Cave - Floor 5
+
* <tt>19D1A5-19D1E4</tt> = Toripa Antenna Tree Cave - Floor 5
* <tt>0019D1ED-0019D22C</tt> = Peperi Mountain - Floor 1
+
* <tt>19D1ED-19D22C</tt> = Peperi Mountain - Floor 1
* <tt>0019D251-0019D290</tt> = Peperi Mountain - Floor 2
+
* <tt>19D251-19D290</tt> = Peperi Mountain - Floor 2
* <tt>0019D2DF-0019D31E</tt> = Peperi Mountain - Floor 3
+
* <tt>19D2DF-19D31E</tt> = Peperi Mountain - Floor 3
* <tt>0019D351-0019D390</tt> = Peperi Mountain - Floor 4
+
* <tt>19D351-19D390</tt> = Peperi Mountain - Floor 4
* <tt>0019D3B5-0019D3F4</tt> = Peperi Mountain - Floor 5
+
* <tt>19D3B5-19D3F4</tt> = Peperi Mountain - Floor 5
* <tt>0019D404-0019D443</tt> = Kakotos Relic - Floor 1
+
* <tt>19D404-19D443</tt> = Kakotos Relic - Floor 1
* <tt>0019D46F-0019D4AE</tt> = Kakotos Relic - Floor 2
+
* <tt>19D46F-19D4AE</tt> = Kakotos Relic - Floor 2
* <tt>0019D551-0019D590</tt> = Kakotos Relic - Floor 3
+
* <tt>19D551-19D590</tt> = Kakotos Relic - Floor 3
* <tt>0019D68E-0019D6CD</tt> = Kakotos Relic - Floor 4
+
* <tt>19D68E-19D6CD</tt> = Kakotos Relic - Floor 4
* <tt>0019D7A1-0019D7E0</tt> = Kakotos Relic - Floor 5
+
* <tt>19D7A1-19D7E0</tt> = Kakotos Relic - Floor 5
* <tt>0019D96A-0019D9A9</tt> = Kakotos Relic - Floor 6
+
* <tt>19D96A-19D9A9</tt> = Kakotos Relic - Floor 6
* <tt>0019DA84-0019DAC3</tt> = Kakotos Relic - Floor 7
+
* <tt>19DA84-19DAC3</tt> = Kakotos Relic - Floor 7
* <tt>0019DB66-0019DBA5</tt> = Kakotos Relic - Floor 8
+
* <tt>19DB66-19DBA5</tt> = Kakotos Relic - Floor 8
* <tt>0019DC3A-0019DC79</tt> = Burion Relic - Floor 1
+
* <tt>19DC3A-19DC79</tt> = Burion Relic - Floor 1
* <tt>0019DC90-0019DCCF</tt> = Burion Relic - Floor 2
+
* <tt>19DC90-19DCCF</tt> = Burion Relic - Floor 2
* <tt>0019DD56-0019DD95</tt> = Burion Relic - Floor 3
+
* <tt>19DD56-19DD95</tt> = Burion Relic - Floor 3
* <tt>0019DED9-0019DF18</tt> = Burion Relic - Floor 4
+
* <tt>19DED9-19DF18</tt> = Burion Relic - Floor 4
* <tt>0019DFF3-0019E032</tt> = Burion Relic - Floor 5
+
* <tt>19DFF3-19E032</tt> = Burion Relic - Floor 5
* <tt>0019E0F1-0019E130</tt> = Burion Relic - Floor 6
+
* <tt>19E0F1-19E130</tt> = Burion Relic - Floor 6
* <tt>0019E22E-0019E26D</tt> = Burion Relic - Floor 7
+
* <tt>19E22E-19E26D</tt> = Burion Relic - Floor 7
* <tt>0019E302-0019E341</tt> = Burion Relic - Floor 8
+
* <tt>19E302-19E341</tt> = Burion Relic - Floor 8
* <tt>0019E423-0019E462</tt> = Burion Relic - Floor 9
+
* <tt>19E423-19E462</tt> = Burion Relic - Floor 9
* <tt>0019E4E9-0019E528</tt> = Human World - Main Area
+
* <tt>19E4E9-19E528</tt> = Human World - Main Area
* <tt>0019E554-0019E593</tt> = Human World - Antenna Tree
+
* <tt>19E554-19E593</tt> = Human World - Antenna Tree
* <tt>0019E5A3-0019E5E2</tt> = Human World - Unused Buildings
+
* <tt>19E5A3-19E5E2</tt> = Human World - Unused Buildings
* <tt>0019E600-0019E63F</tt> = ???
+
* <tt>19E600-19E63F</tt> = ???
* <tt>0019E64F-0019E68E</tt> = ???
+
* <tt>19E64F-19E68E</tt> = ???
* <tt>0019E69E-0019E6DD</tt> = ???
+
* <tt>19E69E-19E6DD</tt> = ???
* <tt>0019E6ED-0019E62C</tt> = ???
+
* <tt>19E6ED-19E62C</tt> = ???
* <tt>0019E73C-0019E77B</tt> = Ion Island Cave - Floor 1
+
* <tt>19E73C-19E77B</tt> = Ion Island Cave - Floor 1
* <tt>0019E7D1-0019E810</tt> = Ion Island Cave - Basement 1
+
* <tt>19E7D1-19E810</tt> = Ion Island Cave - Basement 1
* <tt>0019E86D-0019E8AC</tt> = Ion Island Cave - Basement 2
+
* <tt>19E86D-19E8AC</tt> = Ion Island Cave - Basement 2

Revision as of 20:34, 2 August 2008

The following ROM map is for the unofficial English translation Pokemon Diamond.

Text Values

  • 02E65A-02E86D = Item Names
  • 02E8FA-02F9F9 = Unused Text?
  • 040000-040161 = Picture Book Pointer Table
  • 040162-041782 = Picture Book Entries (Note: In Japanese version it ends at 0416EF)
  • 041783-042979 = Unused Picture Book Entries (bootleg only; this is empty space in Japanese version)
  • 099130-09A0A8 = Call Text
  • 0AA875-0AAA74 = Map Location Pointer Table
  • 0AAA75-0AAADE = Cave/Dungeon Pointer Table
  • 0AAADF-0AAC7D = Cave/Dungeon Names
  • 0ABFE0-0ABFFB = Map Location Names
  • 100000-1000AF = Dialog Pointer Table
  • 1000B0-101CD0 = ???Text???
  • 1141A4-115071 = Battle Text
  • 11527B-117F50 = ???Text???
  • 118200-11A2B5 = ???Call Text???
  • 11C158-128000 = People Text
  • 1D4000-1D457F = Denjuu Names
  • 1D4580-1D46BF = T-Fanger Names
  • 1D4700-1D4B47 = Denjuu Attacks
  • 1D5628-1D563F = Denjuu Types
  • 1D5888-1D6367 = Denjuu Arrive Phrase
  • 1D6368-1D6E47 = Denjuu Attack Phrase
  • 1D6E48-1D7927 = Unused Text
  • 1D7928-1D7987 = Denjuu Personality
  • 1D7988-1D79C7 = Status Effects
    • 1D7988-1D798B = ???
    • 1D798C-1D798F = Hiding
    • 1D7990-1D7993 = Jumping
    • 1D7994-1D7997 = Flight
    • 1D7998-1D799B = Confused
    • 1D799C-1D799F = Paralyzed
    • 1D79A0-1D79A3 = Cursed
    • 1D79A4-1D79A7 = Asleep
    • 1D79A8-1D79AB = Frightened
    • 1D79AC-1D79AF = Fog
    • 1D79B0-1D79B3 = Poisoned
    • 1D79B4-1D79B7 = Blind
    • 1D79B8-1D79BF = ???
    • 1D79C0-1D79C3 = Frozen
    • 1D79C4-1D79C7 = Burned

Denjuu Data

  • 1D4B48-1D5627 = Denjuu Stats, Movesets, Evolutions, and Types
Format of data is 16 bytes for each Denjuu and is as follows:
aabbccddeeffgghhiijjkkllmmnnoopp
aa = Base HP bb = Base Speed cc = Base Attack dd = Base Defense ee = Base Denma Attack ff = Base Denma Defense gg = Move 1 (List can be found at http://racieb.ggmedia.us/telefang/attacklist.txt) hh = Move 2 ii = Move 3 jj = Move 4 (A move in this slot will always be a Denma Attack, meaning it will take numerous turns to charge up, and runs off the user's Denma Attack stat and the opponent's Denma Defense stat) kk = ??? ll = Level of evolution (Natural Evolution only; otherwise this is 00, even if it evolves another way) mm = Denjuu it evolves into (if Natural Evolution, this goes by Denjuu number, if it evolves any other way, or not at all, this is 00) nn = Type 00 = Mountain 01 = Grassland 02 = Forest 03 = Aquatic 04 = Sky 05 = Desert Anything else = glitch type oo = Level of learning 3rd move (If it learns it from the start, this value is 00; if it never learns a 3rd move, this value is 64; otherwise, this value is whatever level the Denjuu is supposed to learn the third move) pp = Level of learning 4th move (If it learns it from the start, this value is 00; if it never learns a 4rd move, this value is 64; otherwise, this value is whatever level the Denjuu is supposed to learn the fourth move)

Color Palettes

Denjuu

  • 034800-034D6F = Denjuu Colors

Map Screens

Overworld

  • 035280-0352A7 = 00:00-00:59
  • 0352A8-0352CF = 01:00-01:59
  • 0352D0-0352F7 = 02:00-02:59
  • 0352F8-03531F = 03:00-03:59
  • 035320-035347 = 04:00-04:59
  • 035348-03536F = 05:00-05:59
  • 035370-035397 = 06:00-06:59
  • 035398-0353BF = 07:00-07:59
  • 0353C0-0353E7 = 08:00-08:59
  • 0353E8-03540F = 09:00-09:59
  • 035410-035437 = 10:00-10:59
  • 035438-03545F = 11:00-11:59
  • 035460-035487 = 12:00-12:59
  • 035488-0354AF = 13:00-13:59
  • 0354B0-0354D7 = 14:00-14:59
  • 0354D8-0354FF = 15:00-15:59
  • 035500-035527 = 16:00-16:59
  • 035528-03554F = 17:00-17:59
  • 035550-035577 = 18:00-18:59
  • 035580-03559F = 19:00-19:59
  • 0355A0-0355C7 = 20:00-20:59
  • 0355C8-0355EF = 21:00-21:59
  • 0355F0-035617 = 22:00-22:59
  • 035618-03563F = 23:00-23:59

Intro Screen

Background

  • 035700-03573F = Screen #1 (Cave with Angios/Gymnos)
  • 035740-03577F = Screen #2 (Shigeki talking on phone)
  • 035780-0357BF = Screen #3 (Forest)
  • 0357C0-0357FF = Screen #4 (Shigeki with Krypto/Fungus in cave)
  • 035800-03583F = Screen #5 (Angios/Gymnos)
  • 035840-03587F = Screen #6 (Krypto/Fungus)

Sprites

  • 035E80-035EA7 = Screen #1 (Cave with Angios/Gymnos)
  • 035EA8-035EB7 = Screen #2 (Shigeki talking on phone)
  • 035EF8-035F17 = Screen #3 (Forest)
  • 035ED8-035EE7 = Screen #4 (Shigeki with Krypto/Fungus in cave)

Game Maps

  • 19C09F-19C0DE = ???
  • 19C0E7-19C126 = ???
  • 19C152-19C191 = Overworld Map - Upper left quadrant
  • 19C330-19C36F = Overworld Map - Upper right quadrant
  • 19C50E-19C54D = Overworld Map - Lower left quadrant
  • 19C6F3-19C732 = Overworld Map - Lower right quadrant
  • 19C876-19C8B5 = Toronko Village Water Station
  • 19C8FD-19C93C = Marts & Houses
  • 19CBD7-19CC16 = Kurinon Village Cave - Floor 1
  • 19CC7A-19CCB9 = Kurinon Village Cave - Floor 2
  • 19CCFA-19CD39 = Paparuna Lake Laboratory
  • 19CDD5-19CE14 = Panses Village Cave
  • 19D00E-19D04D = Toripa Antenna Tree Cave - Floor 1
  • 19D079-19D0B8 = Toripa Antenna Tree Cave - Floor 2
  • 19D0DD-19D11C = Toripa Antenna Tree Cave - Floor 3
  • 19D141-19D180 = Toripa Antenna Tree Cave - Floor 4
  • 19D1A5-19D1E4 = Toripa Antenna Tree Cave - Floor 5
  • 19D1ED-19D22C = Peperi Mountain - Floor 1
  • 19D251-19D290 = Peperi Mountain - Floor 2
  • 19D2DF-19D31E = Peperi Mountain - Floor 3
  • 19D351-19D390 = Peperi Mountain - Floor 4
  • 19D3B5-19D3F4 = Peperi Mountain - Floor 5
  • 19D404-19D443 = Kakotos Relic - Floor 1
  • 19D46F-19D4AE = Kakotos Relic - Floor 2
  • 19D551-19D590 = Kakotos Relic - Floor 3
  • 19D68E-19D6CD = Kakotos Relic - Floor 4
  • 19D7A1-19D7E0 = Kakotos Relic - Floor 5
  • 19D96A-19D9A9 = Kakotos Relic - Floor 6
  • 19DA84-19DAC3 = Kakotos Relic - Floor 7
  • 19DB66-19DBA5 = Kakotos Relic - Floor 8
  • 19DC3A-19DC79 = Burion Relic - Floor 1
  • 19DC90-19DCCF = Burion Relic - Floor 2
  • 19DD56-19DD95 = Burion Relic - Floor 3
  • 19DED9-19DF18 = Burion Relic - Floor 4
  • 19DFF3-19E032 = Burion Relic - Floor 5
  • 19E0F1-19E130 = Burion Relic - Floor 6
  • 19E22E-19E26D = Burion Relic - Floor 7
  • 19E302-19E341 = Burion Relic - Floor 8
  • 19E423-19E462 = Burion Relic - Floor 9
  • 19E4E9-19E528 = Human World - Main Area
  • 19E554-19E593 = Human World - Antenna Tree
  • 19E5A3-19E5E2 = Human World - Unused Buildings
  • 19E600-19E63F = ???
  • 19E64F-19E68E = ???
  • 19E69E-19E6DD = ???
  • 19E6ED-19E62C = ???
  • 19E73C-19E77B = Ion Island Cave - Floor 1
  • 19E7D1-19E810 = Ion Island Cave - Basement 1
  • 19E86D-19E8AC = Ion Island Cave - Basement 2