Difference between revisions of "Indiana Jones and the Temple of Doom:RAM map"
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FCandChill (talk | contribs) (Created page with "{{rammap|game=Indiana Jones and the Temple of Doom}} <pre>$017 = level (00-1E valid) $118 = time left $11D = keys $11F = skeleton key $120 = lives left $12B = swords $12C = gu...") |
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{{rammap|game=Indiana Jones and the Temple of Doom}} | {{rammap|game=Indiana Jones and the Temple of Doom}} | ||
− | <pre>$017 = | + | |
− | $118 = | + | <pre> |
− | $11D = | + | $017 = Level (00-1E valid) |
− | $11F = | + | $118 = Time left |
− | $120 = | + | $11D = Keys |
− | $12B = | + | $11F = Skeleton key |
− | $12C = | + | $120 = Lives left |
+ | $12B = Swords | ||
+ | $12C = Guns | ||
$12D = TNT | $12D = TNT | ||
− | $12E = | + | $12E = Kids left to save |
− | $12F = | + | $12F = Maps left to find |
− | $135 = | + | $135 = Score (hexadecimal) |
− | $136 = | + | $136 = Score (hexadecimal) |
− | $137 = | + | $137 = Score (hexadecimal) |
− | $13B = | + | $13B = Next life (hexadecimal) |
− | $13C = | + | $13C = Next life (hexadecimal) |
− | $13D = | + | $13D = Next life (hexadecimal) |
+ | </pre> | ||
+ | |||
{{Internal Data|game=Indiana Jones and the Temple of Doom}} | {{Internal Data|game=Indiana Jones and the Temple of Doom}} |
Latest revision as of 17:51, 22 August 2016
The following article is a RAM map for Indiana Jones and the Temple of Doom.
$017 = Level (00-1E valid) $118 = Time left $11D = Keys $11F = Skeleton key $120 = Lives left $12B = Swords $12C = Guns $12D = TNT $12E = Kids left to save $12F = Maps left to find $135 = Score (hexadecimal) $136 = Score (hexadecimal) $137 = Score (hexadecimal) $13B = Next life (hexadecimal) $13C = Next life (hexadecimal) $13D = Next life (hexadecimal)
Internal Data for Indiana Jones and the Temple of Doom |
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ROM Map • RAM Map • Text Table • Notes • Tutorials |