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| ==Utilities== | | ==Utilities== |
− | ==Miscellaneous==
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− | /* Illusion of Gaia Text Converter v 0.7 by Andrew Clunn
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− | Currently this will convert some words in Illusion of Gaia into their hex value equivalents.
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− | This also requires the apstring class, which can be aquired for free from the AP Central.
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− | The final version will translate all text into hex, as well as hex into text, and will not require
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− | the apstring class. If you do not understand how this could be useful for hacking Illusion
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− | of Gaia, read up on text editing.*/
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− |
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− | #include <iostream.h>
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− | #include "apstring.h"
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− |
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− | apstring toHex (apstring);
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− |
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− | int main( void )
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− | {
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− | apstring text = "";
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− | apstring hex = "Enter q to exit";
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− | char charArray[256];
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− |
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− | while (true)
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− | {
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− | cout<<hex<<"\n\n ";
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− | cin.getline (charArray,256);
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− | text = "";
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− | text += charArray;
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− | if (text == "q")
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− | {
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− | break;
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− | }
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− | hex = toHex(text);
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− | }
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− |
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− | return 0;
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− | }
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− |
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− | apstring toHex(apstring text)
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− | {
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− | apstring temp = "";
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− | for (int i = 0; i < text.length(); i++)
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− | {
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− | // Words
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− | if ( // Attack
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− | (i+5)<text.length() &&
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− | text[i] == 'A' && text[i+1] == 't' && text[i+2] == 't' &&
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− | text[i+3] == 'a' && text[i+4] == 'c' && text[i+5] == 'k')
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− | {
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− | temp += " D6 00 ";
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− | i+=6;
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− | if (i >= text.length()) break;
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− | }
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− |
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− | if ( // Angel
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− | (i+4)<text.length() &&
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− | text[i] == 'A' && text[i+1] == 'n' && text[i+2] == 'g' &&
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− | text[i+3] == 'e' && text[i+4] == 'l')
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− | {
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− | temp += " D6 01 ";
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− | i+=5;
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− | if (i >= text.length()) break;
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− | }
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− |
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− | if ( // After
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− | (i+4)<text.length() &&
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− | text[i] == 'A' && text[i+1] == 'f' && text[i+2] == 't' &&
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− | text[i+3] == 'e' && text[i+4] == 'r')
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− | {
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− | temp += " D6 02 ";
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− | i+=5;
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− | if (i >= text.length()) break;
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− | }
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− |
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− | if ( // Aura
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− | (i+3)<text.length() &&
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− | text[i] == 'A' && text[i+1] == 'u' && text[i+2] == 'r' &&
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− | text[i+3] == 'a')
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− | {
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− | temp += " D6 03 ";
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− | i+=4;
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− | if (i >= text.length()) break;
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− | }
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− |
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− | if ( // Ankor
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− | (i+4)<text.length() &&
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− | text[i] == 'A' && text[i+1] == 'n' && text[i+2] == 'k' &&
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− | text[i+3] == 'o' && text[i+4] == 'r')
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− | {
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− | temp += " D6 04 ";
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− | i+=5;
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− | if (i >= text.length()) break;
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− | }
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− |
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− | if ( // Black
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− | (i+4)<text.length() &&
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− | text[i] == 'B' && text[i+1] == 'l' && text[i+2] == 'a' &&
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− | text[i+3] == 'c' && text[i+4] == 'k')
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− | {
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− | temp += " D6 05 ";
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− | i+=5;
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− | if (i >= text.length()) break;
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− | }
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− |
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− | if ( // Bill:
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− | (i+4)<text.length() &&
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− | text[i] == 'B' && text[i+1] == 'i' && text[i+2] == 'l' &&
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− | text[i+3] == 'l' && text[i+4] == ':')
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− | {
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− | temp += " D6 06 ";
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− | i+=5;
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− | if (i >= text.length()) break;
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− | }
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− |
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− | if ( // Crystal
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− | (i+6)<text.length() &&
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− | text[i] == 'C' && text[i+1] == 'r' && text[i+2] == 'y' &&
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− | text[i+3] == 's' && text[i+4] == 't' && text[i+5] == 'a' &&
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− | text[i+6] == 'l')
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− | {
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− | temp += " D6 07 ";
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− | i+=7;
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− | if (i >= text.length()) break;
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− | }
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− |
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− | if ( // City
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− | (i+3)<text.length() &&
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− | text[i] == 'C' && text[i+1] == 'i' && text[i+2] == 't' &&
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− | text[i+3] == 'y')
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− | {
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− | temp += " D6 08 ";
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− | i+=4;
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− | if (i >= text.length()) break;
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− | }
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− |
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− | if ( // Come
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− | (i+3)<text.length() &&
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− | text[i] == 'C' && text[i+1] == 'o' && text[i+2] == 'm' &&
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− | text[i+3] == 'e')
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− | {
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− | temp += " D6 09 ";
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− | i+=4;
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− | if (i >= text.length()) break;
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− | }
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− | // Symbols
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− | if (text[i] == '?') temp += " 0D ";
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− | if (text[i] == '.') temp += " 2A ";
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− | if (text[i] == ',') temp += " 2B ";
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− | if (text[i] == '"') temp += " 2D ";
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− | if (text[i] == ':') temp += " 2F ";
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− | if (text[i] == '!') temp += " 4F ";
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− | if (text[i] == '/') temp += " 6B ";
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− | if (text[i] == '*') temp += " 6C ";
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− | if (text[i] == '-') temp += " 6D ";
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− | if (text[i] == '(') temp += " 6E ";
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− | if (text[i] == ')') temp += " 6F ";
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− | if (text[i] == ' ') temp += " AC ";
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− | if (text[i] == '$') temp += " CB ";
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− | // Numbers
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− | if (text[i] == '0') temp += " 20 ";
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− | if (text[i] == '1') temp += " 21 ";
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− | if (text[i] == '2') temp += " 22 ";
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− | if (text[i] == '3') temp += " 23 ";
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− | if (text[i] == '4') temp += " 24 ";
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− | if (text[i] == '5') temp += " 25 ";
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− | if (text[i] == '6') temp += " 26 ";
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− | if (text[i] == '7') temp += " 27 ";
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− | if (text[i] == '8') temp += " 28 ";
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− | if (text[i] == '9') temp += " 29 ";
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− | // Uppercase Letters
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− | if (text[i] == 'A') temp += " 40 ";
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− | if (text[i] == 'B') temp += " 41 ";
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− | if (text[i] == 'C') temp += " 42 ";
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− | if (text[i] == 'D') temp += " 43 ";
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− | if (text[i] == 'E') temp += " 44 ";
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− | if (text[i] == 'F') temp += " 45 ";
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− | if (text[i] == 'G') temp += " 46 ";
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− | if (text[i] == 'H') temp += " 47 ";
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− | if (text[i] == 'I') temp += " 48 ";
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− | if (text[i] == 'J') temp += " 49 ";
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− | if (text[i] == 'K') temp += " 4A ";
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− | if (text[i] == 'L') temp += " 4B ";
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− | if (text[i] == 'M') temp += " 4C ";
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− | if (text[i] == 'N') temp += " 4D ";
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− | if (text[i] == 'O') temp += " 4E ";
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− | if (text[i] == 'P') temp += " 60 ";
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− | if (text[i] == 'Q') temp += " 61 ";
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− | if (text[i] == 'R') temp += " 62 ";
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− | if (text[i] == 'S') temp += " 63 ";
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− | if (text[i] == 'T') temp += " 64 ";
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− | if (text[i] == 'U') temp += " 65 ";
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− | if (text[i] == 'V') temp += " 66 ";
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− | if (text[i] == 'W') temp += " 67 ";
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− | if (text[i] == 'X') temp += " 68 ";
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− | if (text[i] == 'Y') temp += " 69 ";
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− | if (text[i] == 'Z') temp += " 6A ";
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− | // LOWERCASE LETTERS
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− | if (text[i] == 'a') temp += " 80 ";
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− | if (text[i] == 'b') temp += " 81 ";
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− | if (text[i] == 'c') temp += " 82 ";
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− | if (text[i] == 'd') temp += " 83 ";
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− | if (text[i] == 'e') temp += " 84 ";
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− | if (text[i] == 'f') temp += " 85 ";
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− | if (text[i] == 'g') temp += " 86 ";
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− | if (text[i] == 'h') temp += " 87 ";
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− | if (text[i] == 'i') temp += " 88 ";
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− | if (text[i] == 'j') temp += " 89 ";
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− | if (text[i] == 'k') temp += " 8A ";
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− | if (text[i] == 'l') temp += " 8B ";
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− | if (text[i] == 'm') temp += " 8C ";
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− | if (text[i] == 'n') temp += " 8D ";
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− | if (text[i] == 'o') temp += " 8E ";
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− | if (text[i] == 'p') temp += " A0 ";
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− | if (text[i] == 'q') temp += " A1 ";
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− | if (text[i] == 'r') temp += " A2 ";
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− | if (text[i] == 's') temp += " A3 ";
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− | if (text[i] == 't') temp += " A4 ";
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− | if (text[i] == 'u') temp += " A5 ";
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− | if (text[i] == 'v') temp += " A6";
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− | if (text[i] == 'w') temp += " A7 ";
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− | if (text[i] == 'x') temp += " A8 ";
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− | if (text[i] == 'y') temp += " A9 ";
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− | if (text[i] == 'z') temp += " AA ";
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− | }
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− | return temp;
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− | }
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| ==Hacks== | | ==Hacks== |