Final Fantasy IV:Enemy names
From Data Crystal
Enemy names | |
Game | Final Fantasy II(US) |
Start Address | 0x71800 |
End Address | 0x71EFF |
# of Entries | 224 |
Entry Length | 8 (0x8) |
Total Length | 1792 bytes (0x700) |
Back to the ROM map |
The Enemy names stores the name that will be displayed in battle for each enemy for the game Final Fantasy II(US).
Format
The name are encoded using the [[Final Fantasy II(US):TBL