Difference between revisions of "Dragon Ball Z: Buu's Fury:ROM map"

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(Created page with "== Character Codes == {| class="wikitable" |- ! scope="col"| Character ! scope="col"| Org. Code ! scope="col"| Sprite ROM Base Address ! scope="col"| Sprite ROM Value |- | Go...")
 
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== Character Codes ==
 
== Character Codes ==
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{{todo|text=Map all addresses from 086a89d0 to 086b6b60 to character names}}
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{{todo|text=Find each value's offset from 086b6bdc}}
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Sprite Pointer = Starting from 086b6bdc, sprite addresses are listed back to back. This is the address of the sprite.
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Sprite Value = This is the value at that address.
  
 
{| class="wikitable"
 
{| class="wikitable"
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! scope="col"| Character
 
! scope="col"| Character
 
! scope="col"| Org. Code
 
! scope="col"| Org. Code
! scope="col"| Sprite ROM Base Address
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! scope="col"| Sprite Pointer
! scope="col"| Sprite ROM Value
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! scope="col"| Sprite Data
 
|-
 
|-
 
| Goku
 
| Goku

Revision as of 13:19, 27 September 2018

Character Codes

Sprite Pointer = Starting from 086b6bdc, sprite addresses are listed back to back. This is the address of the sprite. Sprite Value = This is the value at that address.

Character Org. Code Sprite Pointer Sprite Data
Goku 00 . 086ad1cc
Goku (GT) 01 . 086ad278
Cop 45 086b6cc8 086ab008
Criminal 46 086b6ccc 086ab090
Cursed One 47 086b6cd0 086ab10c
Cyborg 48 086b6cd4 086ab1ac
Dabura 49 086b6cd8 086ab24c