Difference between revisions of "Castlevania II - Belmont's Revenge:ROM map"

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(r:symbol) marks the start of a callable subroutine.
 
(r:symbol) marks the start of a callable subroutine.
  
  0:01D9 (r:mbc_bankswap) loads swappable bank according to the value in ($7FFF)
+
X:7FFF all swappable banks store list their bank number as the last byte of the bank.
 +
  0:01D9 (r:mbc_bankswap_call) stores current bank (read from $7FFF) on stack, calls some (?) routine, then returns to caller bank.
 
  0:35A9 (r:mbc_bankswap_1) loads swappable bank 1.
 
  0:35A9 (r:mbc_bankswap_1) loads swappable bank 1.
 
  0:35AF (r:mbc_bankswap_2) loads swappable bank 2.
 
  0:35AF (r:mbc_bankswap_2) loads swappable bank 2.

Revision as of 17:04, 11 July 2022

Format for PRG-ROM is Bank:RAM address.

(r:symbol) marks the start of a callable subroutine.

X:7FFF all swappable banks store list their bank number as the last byte of the bank.
0:01D9 (r:mbc_bankswap_call) stores current bank (read from $7FFF) on stack, calls some (?) routine, then returns to caller bank.
0:35A9 (r:mbc_bankswap_1) loads swappable bank 1.
0:35AF (r:mbc_bankswap_2) loads swappable bank 2.
0:35B5 (r:mbc_bankswap_6) loads swappable bank 6.
0:35BB (r:mbc_bankswap_7) loads swappable bank 7.
0:35C1 (r:mbc_bankswap_3) loads swappable bank 3.
6:421D (r:belmont_update) Belmont frame update routine. Called from 0:05FA.
6:461B (r:input_A_pressed) A gets zero or 10 depending on if the A button was pressed this frame. Status flags set
6:4621 (r:input_up_down_held) A and status flags
6:4627 (r:input_left_right_held) A and status flags
6:462D (r:input_B_pressed) A and status flags
6:4633 (r:input_B_held) A and status flags
6:4639 (r:input_down_held) A and status flags
6:464B (r:input_up_held) A and status flags
6:4651 (r:input_any_held) A and status flags

Bank swap routines:

- All are in bank 0, and all write to $2180 to change the bank. For some reason, bank 5 is always swapped inline rather than by function call.