Difference between revisions of "Castlevania II:RAM map"

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(New page: {{rammap|game=Castlevania II}} <br> {| border="1" cellpadding="1" |'''RAM''' || '''Function''' || '''Detail''' |- |0x0031 || Lives || |- |0x0048 || Hearts 00xx || |- |0x0049 || Hearts xx...)
 
Line 12: Line 12:
 
|0x0080 || Energy || Initial values is 30h (hexadecimal)
 
|0x0080 || Energy || Initial values is 30h (hexadecimal)
 
|-
 
|-
|0x0083 || Time xx:00:00 ||
+
|0x0083 || Time xx:00:00 || Days
 
|-
 
|-
|0x0085 || Time 00:00:xx ||  
+
|0x0084 || Time 00:00:00:xx || Seconds
 
|-
 
|-
|0x0086 || Time 00:xx:00 ||
+
|0x0085 || Time 00:00:xx ||  Minutes
 +
|-
 +
|0x0086 || Time 00:xx:00 || Hours
 
|-
 
|-
 
|0x008B || Laurels xx||
 
|0x008B || Laurels xx||
 +
|-
 +
|0x04C8 || Boss Health ||
 
|-
 
|-
 
|}
 
|}
 
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Revision as of 02:04, 3 October 2014


RAM Function Detail
0x0031 Lives
0x0048 Hearts 00xx
0x0049 Hearts xx00
0x0080 Energy Initial values is 30h (hexadecimal)
0x0083 Time xx:00:00 Days
0x0084 Time 00:00:00:xx Seconds
0x0085 Time 00:00:xx Minutes
0x0086 Time 00:xx:00 Hours
0x008B Laurels xx
0x04C8 Boss Health