Bump 'n' Jump:RAM map
From Data Crystal
Revision as of 18:45, 29 October 2009 by 81.34.30.243 (talk) (New page: {{rammap|game=Bump 'n' Jump}} <br> {| border="1" cellpadding="1" |'''RAM''' || '''Function''' || '''Details''' |- |0x003C || Scene (Level) ||Initial value is 00 |- |0x004D || Lives ||Ini...)
The following article is a RAM map for Bump 'n' Jump.
RAM | Function | Details |
0x003C | Scene (Level) | Initial value is 00 |
0x004D | Lives | Initial value is 03 |
0x004E | Score 00000x | |
0x004F | Score 0000x0 | |
0x0050 | Score 000x00 | |
0x0051 | Score 00x000 | |
0x0052 | Score 0x0000 | |
0x0053 | Score x00000 |