Difference between revisions of "Balloon Fight GB:RAM map"

From Data Crystal
Jump to: navigation, search
(Created page with "{{rammap|game=Balloon Fight GB}} Many of these addresses may also be the same in Balloon Kid. C007: Stage map cursor D101: Can affect state. When 05 player always has a...")
 
Line 4: Line 4:
  
 
C007: Stage map cursor
 
C007: Stage map cursor
 +
 
D101: Can affect state. When 05 player always has a Power-Up Balloon's effect (thanks nolberto82)
 
D101: Can affect state. When 05 player always has a Power-Up Balloon's effect (thanks nolberto82)
 +
 
D111: Number of balloons inflated (thanks visitntX)
 
D111: Number of balloons inflated (thanks visitntX)
 +
 
D117: Invincible if stays at 1B (but does not knock out enemies)
 
D117: Invincible if stays at 1B (but does not knock out enemies)
 +
 
D141: Balloons automatically come back if 01
 
D141: Balloons automatically come back if 01
 +
 
DE13: Current stage
 
DE13: Current stage

Revision as of 18:46, 1 May 2018


Many of these addresses may also be the same in Balloon Kid.

C007: Stage map cursor

D101: Can affect state. When 05 player always has a Power-Up Balloon's effect (thanks nolberto82)

D111: Number of balloons inflated (thanks visitntX)

D117: Invincible if stays at 1B (but does not knock out enemies)

D141: Balloons automatically come back if 01

DE13: Current stage