Difference between revisions of "Balloon Fight GB:RAM map"

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Line 4: Line 4:
  
 
C007: Stage map cursor
 
C007: Stage map cursor
 +
 +
C832, C846: Related to stray balloon string sprites
  
 
D101: Can affect state. When 05 player always has a Power-Up Balloon's effect (thanks nolberto82)
 
D101: Can affect state. When 05 player always has a Power-Up Balloon's effect (thanks nolberto82)
  
 
D111: Number of balloons inflated (thanks visitntX)
 
D111: Number of balloons inflated (thanks visitntX)
 +
 +
D108: Related to alignment of Alice on the screen
  
 
D117: Invincible if stays at 1B (but does not knock out enemies)
 
D117: Invincible if stays at 1B (but does not knock out enemies)

Latest revision as of 19:01, 1 May 2018


Many of these addresses may also be the same in Balloon Kid.

C007: Stage map cursor

C832, C846: Related to stray balloon string sprites

D101: Can affect state. When 05 player always has a Power-Up Balloon's effect (thanks nolberto82)

D111: Number of balloons inflated (thanks visitntX)

D108: Related to alignment of Alice on the screen

D117: Invincible if stays at 1B (but does not knock out enemies)

D141: Balloons automatically come back if 01

DE13: Current stage