Difference between revisions of "Asterix & Obelix:RAM map"
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(+energy, +enemy) |
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{{rammap|game=Asterix & Obelix}} | {{rammap|game=Asterix & Obelix}} | ||
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|7E1179 || Framecounter || Word | |7E1179 || Framecounter || Word | ||
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− | |7EF385 || x Position of | + | |7EF385 || x Position of object 1 || Word |
|- | |- | ||
− | |7EF387 || y Position of | + | |7EF387 || y Position of object 1 || Word |
|- | |- | ||
|} | |} |
Latest revision as of 21:27, 27 March 2013
The following article is a RAM map for Asterix & Obelix.
RAM | Purpose | |
7E0071 | x Position of Obelix (Player 1) | Word |
7E0073 | y Position of Obelix (Player 1) | Word |
7E008C | Energy of Obelix (Player 1) | Byte |
7E1021 | Count of collected Stars | Byte? |
7E1031 | Count of collected Gold | Byte? |
7E1059 | Count of collected Gold+Stars | Byte? |
7E1075 | Timer running down | Word |
7E1179 | Framecounter | Word |
7EF385 | x Position of object 1 | Word |
7EF387 | y Position of object 1 | Word |