Difference between revisions of "Asterix & Obelix:RAM map"

From Data Crystal
Jump to navigation Jump to search
(+energy, +enemy)
m (removing category)
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:
[[Category:Asterix & Obelix|RAM map]]
 
 
{{rammap|game=Asterix & Obelix}}
 
{{rammap|game=Asterix & Obelix}}
  
Line 21: Line 20:
 
|7E1179 || Framecounter || Word  
 
|7E1179 || Framecounter || Word  
 
|-
 
|-
|7EF385 || x Position of enemy 1 || Word
+
|7EF385 || x Position of object 1 || Word
 
|-
 
|-
|7EF387 || y Position of enemy 1 || Word  
+
|7EF387 || y Position of object 1 || Word  
 
|-
 
|-
 
|}
 
|}

Latest revision as of 21:27, 27 March 2013

RAM Purpose
7E0071 x Position of Obelix (Player 1) Word
7E0073 y Position of Obelix (Player 1) Word
7E008C Energy of Obelix (Player 1) Byte
7E1021 Count of collected Stars Byte?
7E1031 Count of collected Gold Byte?
7E1059 Count of collected Gold+Stars Byte?
7E1075 Timer running down Word
7E1179 Framecounter Word
7EF385 x Position of object 1 Word
7EF387 y Position of object 1 Word