Welcome to Data Crystal's new home! Data Crystal is now part of the TCRF family (sort of).
The wiki has recently moved; please report any issues in Discord. Pardon the dust.

Super Mario Bros. 2 (NES)/Graphic Combos for Sprites

From Data Crystal
Jump to navigation Jump to search

This is a sub-page of Super Mario Bros. 2 (NES).

* 0x0059C4 ~ 0x0059C7 - Graphic combos for Shy Guys
* 0x0059C8 ~ 0x0059CB - (Not used?)
* 0x0059CC ~ 0x0059CF - Graphic combos for Tweeter
* 0x0059D0 ~ 0x0059D3 - Graphic combos for Porcupo
* 0x0059D4 ~ 0x0059D7 - Graphic combos for Snifits
* 0x0059D8 ~ 0x0059DB - Graphic combos for Bob-Omb
* 0x0059DC ~ 0x0059E3 - Graphic combos for Albatoss
* 0x0059E4 ~ 0x0059E7 - Graphic combos for Ninjas
* 0x0059E8 ~ 0x0059EB - Graphic combos for Beezos
* 0x0059Ec ~ 0x0059ED - Graphic combos for Small Vegetable
* 0x0059EE ~ 0x0059EF - Graphic combos for Large Vegetable
* 0x0059F0 ~ 0x0059F1 - Graphic combos for Trouter
* 0x0059F2 ~ 0x0059F3 - Graphic combos for Shell
* 0x0059F4 ~ 0x0059F7 - Graphic combos for Coin
* 0x0059F8 ~ 0x0059F9 - Graphic combos for Bomb
* 0x0059FA ~ 0x0059FB - Graphic combos for Another Bomb?
* 0x0059FC ~ 0x0059FD - Graphic combos for Mushroom Block
* 0x0059FE ~ 0x0059FF - Graphic combos for POW Block
* 0x005A00 ~ 0x005A01 - Graphic combos for POW Block Crumble 1
* 0x005A02 ~ 0x005A03 - Graphic combos for POW Block Crumble 2
* 0x005A04 ~ 0x005A05 - ???
* 0x005A06 ~ 0x005A09 - Graphic combos for Rolling Log
* 0x005A0A ~ 0x005A19 - Graphic combos for Poof! Clouds (1Up collected, Door disappears)
* 0x005A1A ~ 0x005A1B - Graphic combos for Stray Bullet
* 0x005A1C ~ 0x005A1D - Graphic combos for Another Stray Bullet
* 0x005A1E ~ 0x005A35 - Graphic combos for Birdo
* 0x005A36 ~ 0x005A37 - Graphic combos for Stray Egg
* 0x005A38 ~ 0x005A39 - Graphic combos for Another Stray Egg
* 0x005A3A ~ 0x005A3D - Graphic combos for Red Door
* 0x005A3E ~ 0x005A41 - Graphic combos for Area behind Red Door
* 0x005A42 ~ 0x005A45 - ???
* 0x005A46 ~ 0x005A47 - Graphic combos for Key
* 0x005A48 ~ 0x005A49 - Graphic combos for Potion
* 0x005A4A ~ 0x005A4B - Graphic combos for Trouter
* 0x005A4C ~ 0x005A4F - Graphic combos for Hoopstar
* 0x005A50 ~ 0x005A51 - Graphic combos for Phanto
* 0x005A52 ~ 0x005A55 - Graphic combos for Top Closed Hawkmouth
* 0x005A56 ~ 0x005A5D - Graphic combos for Hawkmouth
* 0x005A5E ~ 0x005A5F - Graphic combos for inside Closed Hawkmouth (blocking sprite?)
* 0x005A60 ~ 0x005A61 - Graphic combos for Bottom Closed Hawkmouth
* 0x005A62 ~ 0x005A63 - Graphic combos for Crystal
* 0x005A64 ~ 0x005A65 - Graphic combos for Mushroom
* 0x005A66 ~ 0x005A67 - Graphic combos for 1-Up
* 0x005A68 ~ 0x005A69 - Graphic combos for Stop Watch
* 0x005A6A ~ 0x005A6B - Graphic combos for Starman
* 0x005A6C ~ 0x005A6F - Graphic combos for Stray Fireball
* 0x005A70 ~ 0x005A75 - Graphic combos for Pansar
* 0x005A76 ~ 0x005A77 - Graphic combos for Sand lifted 1
* 0x005A78 ~ 0x005A79 - Graphic combos for Sand lifted 2
* 0x005A7A ~ 0x005A7D - Graphic combos for Spark