Welcome to Data Crystal's new home! Data Crystal is now part of the TCRF family (sort of).
The wiki has recently moved; please report any issues in Discord. Pardon the dust.

Pokémon Mystery Dungeon: Red Rescue Team/Pokémon Graphics/Pointer Table

From Data Crystal
Jump to navigation Jump to search

This is a sub-page of Pokémon Mystery Dungeon: Red Rescue Team/Pokémon Graphics.

Pokémon Graphics: Pointer Table
Game Pokémon Mystery Dungeon: Red Rescue Team
Start Address 0x0510018
End Address 0x0510F9F
# of Entries 497
Entry Length 8 bytes (0x8)
Total Length 3976 bytes (0xF88)
Back to the ROM map

The table consists in pairs of little-endian GBA addresses, of which the first one points to the respective debug name, and the second one points to the actual overworld animations or dialogue sprites graphics data.

Address   Size     Description
--------  ----   ----------------
{
  0000    0004   little-endian GBA pointer to debug name
  0004    0004   little-endian GBA pointer to data
}
Repeats for every entry.