Final Fantasy VI:Graphics List
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- The following list are the graphics values used by the game engine. They are used by event scripts and maps to determinate the actors graphics.
- The graphics set are complete. They includes battle animations and the sprites for chocobo riding. Also, they have additional data like portraits.
00 Terra 01 Locke 02 Cyan 03 Shadow 04 Edgar 05 Sabin 06 Celes 07 Strago 08 Relm 09 Setzer 0A Mog 0B Gau 0C Gogo 0D Umaro 0E Soldier 0F Imp
- The graphics set are incomplete and they don't have the chocobo animations. They have battle animations but some of them don't have the correct portraits.
10 Leo 11 Banon 12 Morphed Terra 13 Merchant 14 Ghost 15 Kefka
- The graphics set are incomplete and they only have the graphics for NPC animations. They don't have battle animations.
16 gesthal 17 elder Man 18 young Man 19 dog 1A maria 1B noble man 1C draco 1D arvis 1E returner 1F ultros 20 noble gau 21 dancer 22 chanceler 23 shadow's partner 24 elder Woman 25 young Woman 26 kid - male 27 kid - female 28 bird 29 Locke's girlfriend? 2A katherine 2B opera impresario 2C esper Elder 2D esper Leader 2E siegfried 2F cid 30 maduin 31 thief with eye patch 32 vargas/dadaluma 33 mammuth (monster) 34 narsh guard 35 ghost train manager 36 chocobo stable manager/ shop manager 37 esper fairy 38 werewolf 39 dragon 3A small flame/will of wisp? 3B opera soldier 3C setzer girlfriend? 3D hidon/chupon 3E cultist
Static - mode 00
- The graphic set only has one frame. The actor animation must be set as static with graphic action 0x00.
3F ramuh 40 riding Knight 41 chained Celes 42 gau surprised with new cloth 43 gau with new outlook 44 fallen King of Doma 45 monster in Final Stage? 46 half sliced person (for Odin/Raiden cinematic) 47 bone in Pedestal (Umaro's altar) 48 ifrit 49 phantom 4A shiva 4B unicorn 4C bismark 4D carbunckl 4E shoat 4F half left of Owzer 50 half right of Owzer 51 airship 52 fallen figaro soldier 53 magimaster boss 54 bau 55 sliced courtine? 56 atma
Static - mode 32
- The graphic set only has one frame. The actor animation must be set as static with graphic action 0x32.
57 statue - thamasha cave 58 bouquet of flowers 59 letter 5A small tree 5B magicite 5C book 5D baby 5E "?" character 5F "!" character 60 tiara control? 61 weight of 4 ton 62 wounded bird 63 square eyes 64 tiara/bandana 65 empty 66 Flying bird 67 bird with open wings 68 asterisk 69 small lights (like healing) 6A small light 6B small light 6C armor 6D turtle in water 6E tiny collar? 6F small point 70 ball of fire 71 magma/fire? 72 tentacle 73 tentacle