Final Fantasy I & II: Dawn of Souls:Weapon Hit Effect List
From Data Crystal
|FF1 Weapon Hit Effect List|
|Game||Final Fantasy I & II: Dawn of Souls|
|# of Entries||65|
|Total Length||65 bytes (0x41)|
|Back to the ROM map|
The FF1 Weapon Hit Effect List defines what animation and sound each weapon uses for the hit effects which play on the target.
What hit effect to play. The ID here is used to index to a separate pointer table.