Welcome to Data Crystal's new home! Data Crystal is now part of the TCRF family (sort of).
The wiki has recently moved; please report any issues in Discord. Pardon the dust.

Bubble Bobble (Game Boy)/RAM map

From Data Crystal
Jump to navigation Jump to search

Chip tiny.png The following article is a RAM map for Bubble Bobble (Game Boy).

* 0xC200 to 0x---- = Level
* 0xC400 to 0x---- = Lives (2 digits in hexadecimal. Example: 47h=47)
* 0xC490 to 0x---- = Score xx00000 (2 digits in hexadecimal. Example: 47h=47)
* 0xC491 to 0x---- = Score 00xx000 (2 digits in hexadecimal. Example: 47h=47)
* 0xC492 to 0x---- = Score 0000xx0 (2 digits in hexadecimal. Example: 47h=47)
* 0xC914 to 0xC917 = Password
* 0xCB0F to 0x---- = Level title (not real)
* 0xFFC3 to 0x---- = Remaining enemies in the level