Arcana:Spells

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  • "Linethrough" spells are dummied.
  • Stop and Stop All are notably not dummied, but the status effect they apply (Silence) is dummied.
  • Revitalize is not dummied, but was made inaccessible.
  • Sp?1 and Element form a word.
ID/Name Battle only ST/MT Accuracy Power Sp?1 Element MP Cost Palette SFX
01 Lightning 1 02 01 CD 0A 10 10 (Wind) 08 01 1E
02 Lightning 2 02 01 CD 28 10 10 (Wind) 0E 02 1E
03 Lightning 3 02 01 CD 5A 10 10 (Wind) 14 03 1E
04 Smash 1 02 01 FA 0A 10 20 (Earth) 08 01 21
05 Smash 2 02 01 FA 28 10 20 (Earth) 0E 02 21
06 Smash 3 02 01 FA 5A 10 20 (Earth) 14 03 21
07 Water 1 02 01 CD 0A 10 40 (Water) 08 01 20
08 Water 2 02 01 CD 28 10 40 (Water) 0E 02 20
09 Water 3 02 01 CD 5A 10 40 (Water) 14 03 20
0A Flame 1 02 01 CD 0A 10 80 (Fire) 08 01 1D
0B Flame 2 02 01 CD 28 10 80 (Fire) 0E 02 1D
0C Flame 3 02 01 CD 5A 10 80 (Fire) 14 03 1D
0D Attribute 1 02 00 FA 1E 10 30 (Wi/Ea) 0A 01 22
0E Attribute 2 02 01 FA 28 10 50 (Wi/Wa) 0F 01 22
0F Attribute 3 02 01 F8 3C 10 60 (Ea/Wa) 14 01 22
10 Attribute 4 02 00 FA 41 10 90 (Wi/Fi) 0F 01 22
11 Attribute 5 02 00 DA 4B 10 A0 (Ea/Fi) 14 01 22
12 Attribute 6 02 01 FA 46 10 C0 (Wa/Fi) 17 01 22
13 Attribute 7 02 01 FA 73 10 70 (Wi/Ea/Wa) 18 02 23
14 Attribute 8 02 00 FA 64 10 B0 (Wi/Ea/Fi) 18 02 23
15 Attribute 9 02 01 FA 6E 10 D0 (Wi/Wa/Fi) 1E 02 23
16 Attribute 10 02 00 FA 78 10 E0 (Ea/Wa/Fi) 1E 02 23
17 Attribute 11 02 01 DA C8 10 F0 (All 4) 28 03 24
18 Call Wind Spirit 02 01 FD B4 10 10 (Wind) 28 03 1E
19 Call Earth Spirit 02 01 FD B4 10 20 (Earth) 28 03 21
1A Call Water Spirit 02 01 FD B4 10 40 (Water) 28 03 20
1B Call Fire Spirit 02 01 FD B4 10 80 (Fire) 28 03 1D
1C Drain Spell 02 00 DA 10 01 00
1D Psych Spell 02 00 E6 10 00 00
1E HP Restore All 02 01 00 3C 1E 05 25
1F HP Restore 02 00 00 64 1E 05 25
20 Heal 1 03 00 00 50 10 05 25
21 Heal 2 03 00 00 B4 18 05 25
22 Heal 3 03 00 00 3E7 2A 05 25
23 Heal All 1 03 01 00 50 14 05 25
24 Heal All 2 03 01 00 78 28 05 25
25 Chaos Wind 02 01 59 10 (Wind) 19 06 25
26 Entomb 02 01 59 20 (Earth) 19 06 25
27 Destroy 02 01 59 80 (Fire) 19 06 25
28 Paralyze All 02 01 59 03 (Paralysis) 17 06 25
29 Petrify All 02 01 59 04 (Petrify) 17 06 25
2A Stop All 02 01 59 05 (Silence) 06 06 25
2B Sleep All 02 01 59 02 (Sleep) 14 06 25
2C Confused All 02 01 59 01 (Sleep) 14 06 25
2D Paralyze 02 00 A6 03 (Paralysis) 0D 06 25
2E Petrify 02 00 80 04 (Petrify) 0F 06 25
2F Stop 02 00 DA 05 (Silence) 06 06 25
30 Sleep 02 00 B3 02 (Sleep) 0A 06 25
31 Confused 02 00 B2 01 (Sleep) 0A 06 25
32 Offense Impair 02 00 DA 12E7 (Avoidance) 10 04 06 25
33 Offense Impair All 02 01 DA 12E7 (Avoidance) 10 07 06 25
34 Defense Impair 02 00 DA 12E7 (Defense) 10 04 07 25
35 Defense Impair All 02 01 DA 12E7 (Defense) 10 07 06 25
36 Accuracy Impair 02 00 DA 12E3 (Accuracy) 10 04 06 25
37 Accuracy Impair All 02 01 DA 12E3 (Accuracy) 10 07 06 25
38 Attack Impair 02 00 DA 12EB (Attack) 10 04 06 25
39 Attack Impair All 02 01 DA 12EB (Attack) 10 08 06 25
3A Requiem 02 00 9A 01 04 06 00
3B Emancipation 02 01 9A 01 08 06 00
3C Final Liberation 02 01 80 01 01 06 00
3D Ruinous Mission 02 01 00 32 06 00
3E Flee 02 01 00 20 05 00
3F Dodge All 02 01 00 12E7 (Avoidance) 05 05 25
40 Wall All 02 01 00 12EF (Defense) 05 05 25
41 Accuracy Increase All 02 01 00 12E3 (Accuracy) 05 05 25
42 Stomp All 02 01 00 12EB (Attack) 05 05 25
43 Change Attr. to Wind 02 01 00 1000 04 05 25
44 Change Attr. to Earth 02 01 00 2000 04 05 25
45 Change Attr. to Water 02 01 00 4000 04 05 25
46 Change Attr. to Fire 02 01 00 8000 04 05 25
47 Repel 02 00 00 04 05 00
48 Mirror 02 00 00 06 05 00
49 Restore All 02 01 00 02 (Sleep) 0A 05 25
4A Revitalize 03 00 00 03 (Paralysis) 06 05 25
4B Unpetrify 03 00 00 04 (Petrify) 04 05 25
4C Restoration of Spirit 03 00 00 32 05 25
4D Home 01 01 00 08 05
4E Way Point 01 01 00 00
4F Way Point Warp 01 01 00 00
50 Diminish Encounters 01 01 00 00
51 Diminish Encounters 2 01 01 00 00