Difference between revisions of "Super Mario World"

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(known dumps.)
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{{SNES| title = Super Mario World (U) [!]
+
{{SNES| title = Super Mario World
 
|image = [[Image:Super Mario World Title.PNG|center]]
 
|image = [[Image:Super Mario World Title.PNG|center]]
 
|name = SUPER MARIOWORLD
 
|name = SUPER MARIOWORLD
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|romspeed = 200ns (SlowROM)
 
|romspeed = 200ns (SlowROM)
 
|video = NTSC
 
|video = NTSC
|revision = 1.0
 
 
|checksum = 0xA0DA
 
|checksum = 0xA0DA
 
|crc32 = B19ED489
 
|crc32 = B19ED489
 
|game = Super Mario World
 
|game = Super Mario World
 
}}
 
}}
 
==Introduction==
 
[[Wikipedia:Super Mario World|Super Mario World]] was the first SNES game, and is quite possibly the most extensively hacked SNES game.  In the game, Mario, Luigi, and Princess Peach have taken a vacation in Dinosaur Land.  Mario and Luigi fall asleep soon after coming ashore, and Peach is kidnapped.  When Mario and Luigi wake up, they immediately chase after Bowser, rescuing Yoshi from an egg along the way.
 
  
 
==Utilities==
 
==Utilities==
[[Lunar Magic (utility)|Lunar Magic]] is the principal Super Mario World hacking utility. It is available [http://fusoya.panicus.org/lm/program.html here.]
+
* [[Lunar Magic (utility)|Lunar Magic]] is the principal Super Mario World hacking utility. It is available [http://fusoya.panicus.org/lm/program.html here.]
  
 
''See also:'' [[List of Super Mario World utilities]]
 
''See also:'' [[List of Super Mario World utilities]]
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''See also:'' [[List of Super Mario World hacks]]
 
''See also:'' [[List of Super Mario World hacks]]
==Level Format==
 
Super Mario World uses an object-based format to store its levels.  These objects are grouped into 4 main categories:
 
 
*Standard objects
 
*Tileset specific Objects
 
*Extended Objects
 
*Direct MAP16 Objects
 
 
'''Standard objects'''<br>
 
Standard objects are are items such as coins and pipes that use mainly the first page of 8x8 and 16x16 tiles.
 
 
'''Tileset Specific Objects'''<br>
 
Tileset specific objects are objects lists chosen by level tileset, and mainly use graphics from the second 8x8 page, and both normal MAP16 pages.  These objects, being tileset specific, are not available nearly as widely as other objects.
 
 
'''Extended Objects'''<br>
 
These objects are objects that were so far out to left field, or just used so rarely, they were stored in their own definition.
 
 
'''Direct MAP16 objects'''<br>
 
An ASM hack by FuSoYa added by Lunar Magic allows hackers to incorporate specific tiles in the MAP16 tables into a level.  Normally, you would need a special object to do so, which is one reason for the disproportionate number of extended objects one tile high and one tile wide.
 
 
==RATS Tags==
 
RATS tags are some of the most important tags to a SMW hacker.  These tags are a way of reserving sections of the SMW ROM for your own use, Lunar Magic's, or BLocktool's, so that it will not be overwritten by any SMW editing program that recognizes these tags.  The format of the tag is quite simple, but seems complex from how it is explained elsewhere.
 
 
First, you have the ASCII text string "STAR" to write in.  You now need two numbers: a four-digit hexadecimal number(byteswapped) that represents the length of the protected code, and another four-digit hexadecimal number(byteswapped again) that is the INVERSE of the first number. (To calculate the inverse, take FFFF - [number A, not byteswapped]. The inverse of 10 bytes, or 0x0A, is FFF5.) Contrary to what was written here in the past, you do not need to add an extra byte with value 0xFF after your data. This has been confirmed by FuSoYa himself.
 
 
Be sure to avoid RATS tags within RATS tags as Lunar Magic may or may not notice this.
 
 
A few tips are listed below:
 
 
*Byteswapping example: 0x010B would be 0x0B01, and 0xABCD would be 0xCDAB.
 
*Need help with hexadecimal? Launch Calculator and switch to Scientific mode. Then, click either '''Dec''' for '''decimal to hex''' conversions, or '''Hex''' for '''hex to decimal''' conversions.
 
*Calculator is your friend when you are doing math with hexadecimal.
 
*Your RATS tag should be '''''exactly''''' 8 bytes.
 
*For example, if you want to protect 10 bytes (0x0A in hex) your RATS tag would be '''53 54 41 52 0A 00 F5 FF'''. Using Translhextion, that would show up as '''STAR..õÿ'''  in text.
 
 
==Resources==
 
There are many resources available to SMW hackers.  They include;<br>
 
''Please add links to these as you can.''
 
''Please also add more to this list.''
 
*BMF54123's HDMA System
 
*d4s' HDMA system
 
*DJ Bouche's SMB3 and SMB1 music patches
 
*Sukasa's HDMA Minikit 1
 
*MikeyK's screen-scrolling pipes
 
*Glyph Pheonix's many little ASM hacks
 
*BMF54123's LevelASM and LevelNames
 
  
 
==Miscellaneous==
 
==Miscellaneous==
 +
[[Wikipedia:Super Mario World|Super Mario World]] was the first SNES game, and is quite possibly the most extensively hacked SNES game.  In the game, Mario, Luigi, and Princess Peach have taken a vacation in Dinosaur Land.  Mario and Luigi fall asleep soon after coming ashore, and Peach is kidnapped.  When Mario and Luigi wake up, they immediately chase after Bowser, rescuing Yoshi from an egg along the way.
  
 
''See also:'' [[Super Mario World:Fun facts]]
 
''See also:'' [[Super Mario World:Fun facts]]
 +
 +
==Known Dumps==
 +
* Super Mario World (E) (V1.0)
 +
* Super Mario World (E) (V1.1) [!]
 +
* Super Mario World (U) [!]
 +
* Super Mario World - Super Mario Bros. 4 (J)
  
 
==External Links==
 
==External Links==
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* [http://board.acmlm.org/forum.php?id=37 Acmlm's Board] - A forum on Super Mario World hacking
 
* [http://board.acmlm.org/forum.php?id=37 Acmlm's Board] - A forum on Super Mario World hacking
 
* [http://smwcentral.net/ SMW Central] - THE only place for Super Mario World resources.
 
* [http://smwcentral.net/ SMW Central] - THE only place for Super Mario World resources.
 
 
  
 
[[Category:Super Nintendo games]]
 
[[Category:Super Nintendo games]]

Revision as of 00:28, 14 January 2007


Super Mario World
Super Mario World Title.PNG
Name SUPER MARIOWORLD
Company Nintendo
Header Yes
Bank LoROM
Interleaved No
SRAM 2 Kb
Type Normal + Batt
ROM 4 Megabit
Country U.S.A
Video NTSC
ROM Speed 200ns (SlowROM)
Revision {{{revision}}}
Checksum 0xA0DA
CRC32 B19ED489
ROM map | RAM map | Text table | Notes | Tutorials

Utilities

  • Lunar Magic is the principal Super Mario World hacking utility. It is available here.

See also: List of Super Mario World utilities

Hacks

There are ostensibly many complete hacks of Super Mario World. There are several that stand out among the crowd, most noticeably the Super Mario Odyssey Demo, and Super Demo World: the Legend Continues. Check for a list of SMW hacks

See also: List of Super Mario World hacks

Miscellaneous

Super Mario World was the first SNES game, and is quite possibly the most extensively hacked SNES game. In the game, Mario, Luigi, and Princess Peach have taken a vacation in Dinosaur Land. Mario and Luigi fall asleep soon after coming ashore, and Peach is kidnapped. When Mario and Luigi wake up, they immediately chase after Bowser, rescuing Yoshi from an egg along the way.

See also: Super Mario World:Fun facts

Known Dumps

  • Super Mario World (E) (V1.0)
  • Super Mario World (E) (V1.1) [!]
  • Super Mario World (U) [!]
  • Super Mario World - Super Mario Bros. 4 (J)

External Links