Difference between revisions of "Super Mario Kart:ROM map"
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{{rommap|game=Super Mario Kart}} | {{rommap|game=Super Mario Kart}} | ||
− | -- LEVEL | + | ==Level Number Text Offsets (uses normal table)== |
+ | <pre> | ||
+ | EU=0x1CA65, USA=0x1CBC9 - 1 (As in Battle Course 1) | ||
+ | EU=0x1CA69, USA=0x1CBCD - 2 (As in Battle Course 2) | ||
+ | EU=0x1CA6D, USA=0x1CBD1 - 3 (As in Battle Course 3) | ||
+ | EU=0x1CA71, USA=0x1CBD5 - 4 (As in Battle Course 4) | ||
+ | EU=0x1CA81, USA=0x1CBE5 - 1 (As in Mario Circuit 1) | ||
+ | EU=0x1CA85, USA=0x1CBE9 - 1 (As in Donut Plains 1) | ||
+ | EU=0x1CA89, USA=0x1CBED - 1 (As in Ghost Valley 1) | ||
+ | EU=0x1CA8D, USA=0x1CBF1 - 1 (As in Bowser Castle 1) | ||
+ | EU=0x1CA91, USA=0x1CBF5 - 2 (As in Mario Circuit 2) | ||
+ | EU=0x1CA95, USA=0x1CBF9 - 1 (As in Choco Island 1) | ||
+ | EU=0x1CA99, USA=0x1CBFD - 2 (As in Ghost Valley 2) | ||
+ | EU=0x1CA9D, USA=0x1CC01 - 2 (As in Donut Plains 2) | ||
+ | EU=0x1CAA1, USA=0x1CC05 - 2 (As in Bowser Castle 2) | ||
+ | EU=0x1CAA5, USA=0x1CC09 - 3 (As in Mario Circuit 3) | ||
+ | EU=0x1CAA9, USA=0x1CC0D - 1 (As in Koopa Beach 1) | ||
+ | EU=0x1CAAD, USA=0x1CC11 - 2 (As in Choco Island 2) | ||
+ | EU=0x1CAB1, USA=0x1CC15 - 1 (As in Vanilla Lake 1) | ||
+ | EU=0x1CAB5, USA=0x1CC19 - 3 (As in Bowser Castle 3) | ||
+ | EU=0x1CAB9, USA=0x1CC1D - 4 (As in Mario Circuit 4) | ||
+ | EU=0x1CABD, USA=0x1CC21 - 3 (As in Donut Plains 3) | ||
+ | EU=0x1CAC1, USA=0x1CC25 - 2 (As in Koopa Beach 2) | ||
+ | EU=0x1CAC5, USA=0x1CC29 - 3 (As in Ghost Valley 3) | ||
+ | EU=0x1CAC9, USA=0x1CC2D - 2 (As in Vanilla Lake 2) | ||
+ | |||
+ | You get the pattern? This relates to the LEVEL TEXT OFFSETS. | ||
+ | Which is shown in Time Trials and Battle Mode. | ||
+ | |||
+ | |||
+ | </pre> | ||
+ | ==Level Text Offsets (uses normal table)== | ||
+ | <pre> | ||
+ | EU=0x1CB51, USA=0x1CCB5 - MARIO CIRCUIT | ||
+ | EU=0x1CB60, USA=0x1CCC4 - GHOST VALLEY | ||
+ | EU=0x1CB6E, USA=0x1CCD2 - DONUT PLAINS | ||
+ | EU=0x1CB7C, USA=0x1CCE0 - BOWSER CASTLE | ||
+ | EU=0x1CB8B, USA=0x1CCEF - VANILLA LAKE | ||
+ | EU=0x1CB99, USA=0x1CCFD - CHOCO ISLAND | ||
+ | EU=0x1CBA7, USA=0x1CD0B - KOOPA BEACH | ||
+ | EU=0x1CBB4, USA=0x1CD18 - BATTLE COURSE | ||
+ | EU=0x1CBC3, USA=0x1CD27 - RAINBOW ROAD | ||
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Only shown in Time Trials and Battle Mode and uses the LEVEL | Only shown in Time Trials and Battle Mode and uses the LEVEL | ||
− | NUMBER TEXT OFFSETS. | + | NUMBER TEXT OFFSETS. |
− | < | + | |
− | + | </pre> | |
− | < | + | ==Text Placement Offsets (uses it's own table)== |
− | + | <pre> | |
− | + | EU=0x1CA64, USA=0x1CBC8 - BATTLE COURSE 1 | |
− | + | EU=0x1CA68, USA=0x1CBCC - BATTLE COURSE 2 | |
− | + | EU=0x1CA6C, USA=0x1CBD0 - BATTLE COURSE 3 | |
− | + | EU=0x1CA70, USA=0x1CBD4 - BATTLE COURSE 4 | |
− | + | EU=0x1CA74, USA=0x1CBD8 - MUSHROOM CUP | |
− | + | EU=0x1CA77, USA=0x1CBDB - FLOWER CUP | |
− | + | EU=0x1CA7A, USA=0x1CBDE - STAR CUP | |
− | + | EU=0x1CA7D, USA=0x1CBE1 - SPECIAL CUP | |
− | + | EU=0x1CA80, USA=0x1CBE4 - MUSHROOM CUP 1 (MARIO CIRCUIT) | |
− | + | EU=0x1CA84, USA=0x1CBE8 - MUSHROOM CUP 2 (DONUT PLAINS) | |
− | + | EU=0x1CA88, USA=0x1CBEC - MUSHROOM CUP 3 (GHOST VALLEY) | |
− | + | EU=0x1CA8C, USA=0x1CBF0 - MUSHROOM CUP 4 (BOWSER CASTLE) | |
− | + | EU=0x1CA90, USA=0x1CBF4 - MUSHROOM CUP 5 (MARIO CIRCUIT) | |
− | + | EU=0x1CA94, USA=0x1CBF8 - FLOWER CUP 1 (CHOCO ISLAND) | |
− | + | EU=0x1CA98, USA=0x1CBFC - FLOWER CUP 2 (GHOST VALLEY) | |
− | + | EU=0x1CA9C, USA=0x1CC00 - FLOWER CUP 3 (DONUT PLAINS) | |
− | + | EU=0x1CAA0, USA=0x1CC04 - FLOWER CUP 4 (BOWSER CASTLE) | |
− | + | EU=0x1CAA4, USA=0x1CC08 - FLOWER CUP 5 (MARIO CIRCUIT) | |
− | + | EU=0x1CAA8, USA=0x1CC0C - STAR CUP 1 (KOOPA BEACH) | |
− | + | EU=0x1CAAC, USA=0x1CC10 - STAR CUP 2 (CHOCO ISLAND) | |
− | + | EU=0x1CAB0, USA=0x1CC14 - STAR CUP 3 (VANILLA LAKE) | |
− | + | EU=0x1CAB4, USA=0x1CC18 - STAR CUP 4 (BOWSER CASTLE) | |
− | + | EU=0x1CAB8, USA=0x1CC1C - STAR CUP 5 (MARIO CIRCUIT) | |
− | + | EU=0x1CABC, USA=0x1CC20 - SPECIAL CUP 1 (DONUT PLAINS) | |
− | + | EU=0x1CAC0, USA=0x1CC24 - SPECIAL CUP 2 (KOOPA BEACH) | |
− | + | EU=0x1CAC4, USA=0x1CC28 - SPECIAL CUP 3 (GHOST VALLEY) | |
− | + | EU=0x1CAC8, USA=0x1CC2C - SPECIAL CUP 4 (VANILLA LAKE) | |
− | + | EU=0x1CACC, USA=0x1CC30 - SPECIAL CUP 5 (RAINBOW ROAD) | |
− | + | </pre> | |
− | < | + | |
− | 00 - 0 | + | ==Table (as in the '''Level Text''' offsets)== |
− | 01 - 1 | + | <pre> |
− | 02 - 2 | + | 00 - 0 |
− | 03 - 3 | + | 01 - 1 |
− | 04 - 4 | + | 02 - 2 |
− | 05 - 5 | + | 03 - 3 |
− | 06 - 6 | + | 04 - 4 |
− | 07 - 7 | + | 05 - 5 |
− | 08 - 8 | + | 06 - 6 |
− | 09 - 9 | + | 07 - 7 |
− | 0A - A | + | 08 - 8 |
− | 0B - B | + | 09 - 9 |
− | 0C - C | + | 0A - A |
− | 0D - D | + | 0B - B |
− | 0E - E | + | 0C - C |
− | 0F - F | + | 0D - D |
− | 10 - G | + | 0E - E |
− | 11 - H | + | 0F - F |
− | 12 - I | + | 10 - G |
− | 13 - J | + | 11 - H |
− | 14 - K | + | 12 - I |
− | 15 - L | + | 13 - J |
− | 16 - M | + | 14 - K |
− | 17 - N | + | 15 - L |
− | 18 - O | + | 16 - M |
− | 19 - P | + | 17 - N |
− | 1A - Q | + | 18 - O |
− | 1B - R | + | 19 - P |
− | 1C - S | + | 1A - Q |
− | 1D - T | + | 1B - R |
− | 1E - U | + | 1C - S |
− | 1F - V | + | 1D - T |
− | 20 - W | + | 1E - U |
− | 21 - X | + | 1F - V |
− | 22 - Y | + | 20 - W |
− | 23 - Z | + | 21 - X |
− | 24 - ? | + | 22 - Y |
− | 25 - . | + | 23 - Z |
− | 26 - , | + | 24 - ? |
− | 27 - ! | + | 25 - . |
− | 28 - ' | + | 26 - , |
− | 29 - " | + | 27 - ! |
− | 2A - cc | + | 28 - ' |
− | 2B - *blank* | + | 29 - " |
− | 2C - *blank* | + | 2A - cc |
− | 2D - *black square* | + | 2B - *blank* |
− | 2E - : | + | 2C - *blank* |
− | 2F - *blank* | + | 2D - *black square* |
− | 30 - L | + | 2E - : |
− | 31 - A | + | 2F - *blank* |
− | 32 - P | + | 30 - L |
− | 33 - T | + | 31 - A |
− | 34 - IM | + | 32 - P |
− | 35 - E | + | 33 - T |
− | 36-DF - I dunno | + | 34 - IM |
− | E0 - MUSHROOM CUP | + | 35 - E |
− | E1 - FLOWER CUP | + | 36-DF - I dunno |
− | E2 - STAR CUP | + | E0 - MUSHROOM CUP |
− | E3 - SPECIAL CUP | + | E1 - FLOWER CUP |
− | E4 - MARIO CIRCUIT | + | E2 - STAR CUP |
− | E5 - GHOST VALLEY | + | E3 - SPECIAL CUP |
− | E6 - DONUT PLAINS | + | E4 - MARIO CIRCUIT |
− | E7 - BOWSER CASTLE | + | E5 - GHOST VALLEY |
− | E8 - VANILLA LAKE | + | E6 - DONUT PLAINS |
− | E9 - CHOCO ISLAND | + | E7 - BOWSER CASTLE |
− | EA - KOOPA BEACH | + | E8 - VANILLA LAKE |
− | EB - BATTLE COURSE | + | E9 - CHOCO ISLAND |
− | EC - RAINBOW ROAD | + | EA - KOOPA BEACH |
− | ED-FF - I dunno | + | EB - BATTLE COURSE |
− | + | EC - RAINBOW ROAD | |
+ | ED-FF - I dunno | ||
+ | |||
This selects an offset from an offset | This selects an offset from an offset | ||
category. For example, if you change E4 in 1CA80 to EB, | category. For example, if you change E4 in 1CA80 to EB, | ||
− | it will show BATTLE COURSE 1 instead of MARIO CIRCUIT 1. | + | it will show BATTLE COURSE 1 instead of MARIO CIRCUIT 1. |
− | + | ||
and if you change E0 in 1CA74 to EC, it will show | and if you change E0 in 1CA74 to EC, it will show | ||
− | RAINBOW ROAD instead of MUSHROOM CUP. | + | RAINBOW ROAD instead of MUSHROOM CUP. |
− | < | + | </pre> |
− | + | ||
− | + | --Information found by NES Tea, reposted on acmlm's board by Ok Impala! |
Revision as of 00:38, 29 July 2015
The following article is a ROM map for Super Mario Kart.
Contents
Level Number Text Offsets (uses normal table)
EU=0x1CA65, USA=0x1CBC9 - 1 (As in Battle Course 1) EU=0x1CA69, USA=0x1CBCD - 2 (As in Battle Course 2) EU=0x1CA6D, USA=0x1CBD1 - 3 (As in Battle Course 3) EU=0x1CA71, USA=0x1CBD5 - 4 (As in Battle Course 4) EU=0x1CA81, USA=0x1CBE5 - 1 (As in Mario Circuit 1) EU=0x1CA85, USA=0x1CBE9 - 1 (As in Donut Plains 1) EU=0x1CA89, USA=0x1CBED - 1 (As in Ghost Valley 1) EU=0x1CA8D, USA=0x1CBF1 - 1 (As in Bowser Castle 1) EU=0x1CA91, USA=0x1CBF5 - 2 (As in Mario Circuit 2) EU=0x1CA95, USA=0x1CBF9 - 1 (As in Choco Island 1) EU=0x1CA99, USA=0x1CBFD - 2 (As in Ghost Valley 2) EU=0x1CA9D, USA=0x1CC01 - 2 (As in Donut Plains 2) EU=0x1CAA1, USA=0x1CC05 - 2 (As in Bowser Castle 2) EU=0x1CAA5, USA=0x1CC09 - 3 (As in Mario Circuit 3) EU=0x1CAA9, USA=0x1CC0D - 1 (As in Koopa Beach 1) EU=0x1CAAD, USA=0x1CC11 - 2 (As in Choco Island 2) EU=0x1CAB1, USA=0x1CC15 - 1 (As in Vanilla Lake 1) EU=0x1CAB5, USA=0x1CC19 - 3 (As in Bowser Castle 3) EU=0x1CAB9, USA=0x1CC1D - 4 (As in Mario Circuit 4) EU=0x1CABD, USA=0x1CC21 - 3 (As in Donut Plains 3) EU=0x1CAC1, USA=0x1CC25 - 2 (As in Koopa Beach 2) EU=0x1CAC5, USA=0x1CC29 - 3 (As in Ghost Valley 3) EU=0x1CAC9, USA=0x1CC2D - 2 (As in Vanilla Lake 2) You get the pattern? This relates to the LEVEL TEXT OFFSETS. Which is shown in Time Trials and Battle Mode.
Level Text Offsets (uses normal table)
EU=0x1CB51, USA=0x1CCB5 - MARIO CIRCUIT EU=0x1CB60, USA=0x1CCC4 - GHOST VALLEY EU=0x1CB6E, USA=0x1CCD2 - DONUT PLAINS EU=0x1CB7C, USA=0x1CCE0 - BOWSER CASTLE EU=0x1CB8B, USA=0x1CCEF - VANILLA LAKE EU=0x1CB99, USA=0x1CCFD - CHOCO ISLAND EU=0x1CBA7, USA=0x1CD0B - KOOPA BEACH EU=0x1CBB4, USA=0x1CD18 - BATTLE COURSE EU=0x1CBC3, USA=0x1CD27 - RAINBOW ROAD Only shown in Time Trials and Battle Mode and uses the LEVEL NUMBER TEXT OFFSETS.
Text Placement Offsets (uses it's own table)
EU=0x1CA64, USA=0x1CBC8 - BATTLE COURSE 1 EU=0x1CA68, USA=0x1CBCC - BATTLE COURSE 2 EU=0x1CA6C, USA=0x1CBD0 - BATTLE COURSE 3 EU=0x1CA70, USA=0x1CBD4 - BATTLE COURSE 4 EU=0x1CA74, USA=0x1CBD8 - MUSHROOM CUP EU=0x1CA77, USA=0x1CBDB - FLOWER CUP EU=0x1CA7A, USA=0x1CBDE - STAR CUP EU=0x1CA7D, USA=0x1CBE1 - SPECIAL CUP EU=0x1CA80, USA=0x1CBE4 - MUSHROOM CUP 1 (MARIO CIRCUIT) EU=0x1CA84, USA=0x1CBE8 - MUSHROOM CUP 2 (DONUT PLAINS) EU=0x1CA88, USA=0x1CBEC - MUSHROOM CUP 3 (GHOST VALLEY) EU=0x1CA8C, USA=0x1CBF0 - MUSHROOM CUP 4 (BOWSER CASTLE) EU=0x1CA90, USA=0x1CBF4 - MUSHROOM CUP 5 (MARIO CIRCUIT) EU=0x1CA94, USA=0x1CBF8 - FLOWER CUP 1 (CHOCO ISLAND) EU=0x1CA98, USA=0x1CBFC - FLOWER CUP 2 (GHOST VALLEY) EU=0x1CA9C, USA=0x1CC00 - FLOWER CUP 3 (DONUT PLAINS) EU=0x1CAA0, USA=0x1CC04 - FLOWER CUP 4 (BOWSER CASTLE) EU=0x1CAA4, USA=0x1CC08 - FLOWER CUP 5 (MARIO CIRCUIT) EU=0x1CAA8, USA=0x1CC0C - STAR CUP 1 (KOOPA BEACH) EU=0x1CAAC, USA=0x1CC10 - STAR CUP 2 (CHOCO ISLAND) EU=0x1CAB0, USA=0x1CC14 - STAR CUP 3 (VANILLA LAKE) EU=0x1CAB4, USA=0x1CC18 - STAR CUP 4 (BOWSER CASTLE) EU=0x1CAB8, USA=0x1CC1C - STAR CUP 5 (MARIO CIRCUIT) EU=0x1CABC, USA=0x1CC20 - SPECIAL CUP 1 (DONUT PLAINS) EU=0x1CAC0, USA=0x1CC24 - SPECIAL CUP 2 (KOOPA BEACH) EU=0x1CAC4, USA=0x1CC28 - SPECIAL CUP 3 (GHOST VALLEY) EU=0x1CAC8, USA=0x1CC2C - SPECIAL CUP 4 (VANILLA LAKE) EU=0x1CACC, USA=0x1CC30 - SPECIAL CUP 5 (RAINBOW ROAD)
Table (as in the Level Text offsets)
00 - 0 01 - 1 02 - 2 03 - 3 04 - 4 05 - 5 06 - 6 07 - 7 08 - 8 09 - 9 0A - A 0B - B 0C - C 0D - D 0E - E 0F - F 10 - G 11 - H 12 - I 13 - J 14 - K 15 - L 16 - M 17 - N 18 - O 19 - P 1A - Q 1B - R 1C - S 1D - T 1E - U 1F - V 20 - W 21 - X 22 - Y 23 - Z 24 - ? 25 - . 26 - , 27 - ! 28 - ' 29 - " 2A - cc 2B - *blank* 2C - *blank* 2D - *black square* 2E - : 2F - *blank* 30 - L 31 - A 32 - P 33 - T 34 - IM 35 - E 36-DF - I dunno E0 - MUSHROOM CUP E1 - FLOWER CUP E2 - STAR CUP E3 - SPECIAL CUP E4 - MARIO CIRCUIT E5 - GHOST VALLEY E6 - DONUT PLAINS E7 - BOWSER CASTLE E8 - VANILLA LAKE E9 - CHOCO ISLAND EA - KOOPA BEACH EB - BATTLE COURSE EC - RAINBOW ROAD ED-FF - I dunno This selects an offset from an offset category. For example, if you change E4 in 1CA80 to EB, it will show BATTLE COURSE 1 instead of MARIO CIRCUIT 1. and if you change E0 in 1CA74 to EC, it will show RAINBOW ROAD instead of MUSHROOM CUP.
--Information found by NES Tea, reposted on acmlm's board by Ok Impala!