Difference between revisions of "Star Fox:Audio Data"
(Added audio data page.)
Revision as of 22:18, 12 June 2019
|# of Entries||unknown|
|Total Length||196,608 bytes|
|Back to the ROM map|
Audio clips are stored in BRR format.
Offset Size Description ------- ---- ----------- 0x00 1 Flags 0x01 8 16 Samples (4-bits each)
The first byte contains flags that apply to all of the samples in this block. If bit 0 is set, then this is the last block of the audio clip. If bit 1 is set, this block should be played in a loop. (Since loop information is handled separately, in the audio directory, the loop bit is most likely ignored.)
The high nibble (4-bits) of the Flags field specifies the number of bits that each sample in this block should be shifted to the left.
The rest of the Flags field (bits 2-3) control a custom filter to be applied to each sample in the block. There are 4 possible filter values.