Difference between revisions of "Shadowrun"

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(Shadowrun (SNES) article, may need to be disambiguation in future)
 
m (''External'' links)
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Shadowrun makes use of apparent [[Endianness|big-endian]] values in some of its data tables, an oddity on the Super Nintendo's little-endian architecture. Nearly all of the game's text is compressed via [[Wikipedia:Huffman coding|Huffman coding]].
 
Shadowrun makes use of apparent [[Endianness|big-endian]] values in some of its data tables, an oddity on the Super Nintendo's little-endian architecture. Nearly all of the game's text is compressed via [[Wikipedia:Huffman coding|Huffman coding]].
  
==Links==
+
==External Links==
 
[http://starmen.net/pkhack/misc/shadowtextdump.txt A dump] of the compressed text
 
[http://starmen.net/pkhack/misc/shadowtextdump.txt A dump] of the compressed text
  

Revision as of 20:10, 22 September 2005

Shadowrun has not yet been extensively hacked.

ROM map

Utilities

No known utilities exist for editing Shadowrun. A text dumper has been written, however.

Hacks

No known Shadowrun hacks exist.

Miscellaneous

Shadowrun makes use of apparent big-endian values in some of its data tables, an oddity on the Super Nintendo's little-endian architecture. Nearly all of the game's text is compressed via Huffman coding.

External Links

A dump of the compressed text

The source code for the text decompressor, written by Michael1 (Alchemic)