Difference between revisions of "Shadowrun"

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(Script differences, data compressor, URL updates)
 
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{{SNES| title = Shadowrun
 
{{SNES| title = Shadowrun
|image = [[Image:Shadowrun Title.PNG|center]]
+
|image = [[Image:Shadowrun_Title_(SNES).png|center]]
|name = Shadowrun
+
|name = SHADOWRUN
 
|company = Data East
 
|company = Data East
|header = SWC
+
|header = None
 
|bank = LoROM
 
|bank = LoROM
 
|interleaved = No
 
|interleaved = No
Line 10: Line 10:
 
|rom = 8 Mb
 
|rom = 8 Mb
 
|country = USA
 
|country = USA
 +
|video = NTSC
 
|romspeed = 120ns (FastROM)
 
|romspeed = 120ns (FastROM)
|video = NTSC
+
|revision = 1.0
 
|checksum = Good 0xF834
 
|checksum = Good 0xF834
 
|crc32 = 3F34DFF0
 
|crc32 = 3F34DFF0
 
|game = Shadowrun
 
|game = Shadowrun
 
}}
 
}}
 
[[Wikipedia:Shadowrun (computer game)|Shadowrun]] has not been extensively hacked.
 
  
 
==Utilities==
 
==Utilities==
No known utilities exist for editing Shadowrun. A text dumper has been written, however.  
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* [http://www.zophar.net/utilities/sneslevel/shadowrun-sse.html Shadowrun ZSNES savestate editor]
 +
* Programs exist to compress/decompress data and dump text. See the External Links.
  
 
==Hacks==
 
==Hacks==
No known Shadowrun hacks exist.
+
* None known.
 +
 
 +
==Translations==
 +
* None known.
  
 
==Miscellaneous==
 
==Miscellaneous==
Shadowrun makes use of apparent [[Endianness|big-endian]] values in some of its data tables, an oddity on the Super Nintendo's little-endian architecture. Nearly all of the game's text is compressed via [[Wikipedia:Huffman coding|Huffman coding]].
+
* Shadowrun makes use of apparent [[Endianness|big-endian]] values in some of its data tables, an oddity on the Super Nintendo's little-endian architecture. Most of the game's text is compressed via [[Wikipedia:Huffman coding|Huffman coding]].
  
 
==Known Dumps==
 
==Known Dumps==
* Shadowrun (Beta)
+
* Shadowrun (Beta), also known as the "Chop Shop" version
 
* Shadowrun (E)
 
* Shadowrun (E)
 
* Shadowrun (G)
 
* Shadowrun (G)
 
* Shadowrun (J)
 
* Shadowrun (J)
 
* Shadowrun (SW)
 
* Shadowrun (SW)
* Shadowrun (U) [!]
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* Shadowrun (U) [!], also known as the "Morgue Guys" version
  
 
==External Links==
 
==External Links==
* [http://starmen.net/pkhack/misc/shadowtextdump.txt A dump] of the compressed text
+
* [http://pkhack.fobby.net/misc/shadowrun_textdump_chopshop.txt Dump of the Huffman-coded text (Chop Shop)]
* [http://starmen.net/pkhack/misc/shadowhuffman.c The source code] for the text decompressor, written by Alchemic
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* [http://pkhack.fobby.net/misc/shadowrun_textdump_morgueguys.txt Dump of the Huffman-coded text (Morgue Guys)]
 
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* [http://pkhack.fobby.net/misc/shadowrun_script_differences.txt Script differences between the two versions]
[[Category:Super Nintendo games|Shadowrun]]
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* [https://github.com/Osteoclave/game-tools/blob/master/snes/shadowrun_comp.py Data compressor - Python source code]
[[Category:Shadowrun]]
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* [https://github.com/Osteoclave/game-tools/blob/master/snes/shadowrun_decomp.py Data decompressor - Python source code]
 +
* [https://github.com/Osteoclave/game-tools/blob/master/snes/shadowrun_textdump.py Text dumper - Python source code]

Latest revision as of 02:27, 8 February 2016


Shadowrun
Shadowrun Title (SNES).png
Name SHADOWRUN
Company Data East
Header None
Bank LoROM
Interleaved No
SRAM 64 Kb
Type Normal + Batt
ROM 8 Mb
Country USA
Video NTSC
ROM Speed 120ns (FastROM)
Revision 1.0
Checksum Good 0xF834
CRC32 3F34DFF0
ROM map | RAM map | Text table | Notes | Tutorials

Utilities

Hacks

  • None known.

Translations

  • None known.

Miscellaneous

  • Shadowrun makes use of apparent big-endian values in some of its data tables, an oddity on the Super Nintendo's little-endian architecture. Most of the game's text is compressed via Huffman coding.

Known Dumps

  • Shadowrun (Beta), also known as the "Chop Shop" version
  • Shadowrun (E)
  • Shadowrun (G)
  • Shadowrun (J)
  • Shadowrun (SW)
  • Shadowrun (U) [!], also known as the "Morgue Guys" version

External Links