Difference between revisions of "Shadowrun"

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(Shadowrun (SNES) article, may need to be disambiguation in future)
 
(Script differences, data compressor, URL updates)
 
(18 intermediate revisions by 11 users not shown)
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[[Wikipedia:Shadowrun|Shadowrun]] has not yet been extensively hacked.
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{{SNES| title = Shadowrun
 
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|image = [[Image:Shadowrun_Title_(SNES).png|center]]
===[[Shadowrun:ROM map|ROM map]]===
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|name = SHADOWRUN
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|company = Data East
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|header = None
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|bank = LoROM
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|interleaved = No
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|sram = 64 Kb
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|type = Normal + Batt
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|rom = 8 Mb
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|country = USA
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|video = NTSC
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|romspeed = 120ns (FastROM)
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|revision = 1.0
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|checksum = Good 0xF834
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|crc32 = 3F34DFF0
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|game = Shadowrun
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}}
  
 
==Utilities==
 
==Utilities==
No known utilities exist for editing Shadowrun. A text dumper has been written, however.  
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* [http://www.zophar.net/utilities/sneslevel/shadowrun-sse.html Shadowrun ZSNES savestate editor]
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* Programs exist to compress/decompress data and dump text. See the External Links.
  
 
==Hacks==
 
==Hacks==
No known Shadowrun hacks exist.
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* None known.
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==Translations==
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* None known.
  
 
==Miscellaneous==
 
==Miscellaneous==
Shadowrun makes use of apparent [[Endianness|big-endian]] values in some of its data tables, an oddity on the Super Nintendo's little-endian architecture. Nearly all of the game's text is compressed via [[Wikipedia:Huffman coding|Huffman coding]].
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* Shadowrun makes use of apparent [[Endianness|big-endian]] values in some of its data tables, an oddity on the Super Nintendo's little-endian architecture. Most of the game's text is compressed via [[Wikipedia:Huffman coding|Huffman coding]].
 
 
==Links==
 
[http://starmen.net/pkhack/misc/shadowtextdump.txt A dump] of the compressed text
 
  
[http://starmen.net/pkhack/misc/shadowhuffman.c The source code] for the text decompressor, written by Michael1 (Alchemic)
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==Known Dumps==
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* Shadowrun (Beta), also known as the "Chop Shop" version
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* Shadowrun (E)
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* Shadowrun (G)
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* Shadowrun (J)
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* Shadowrun (SW)
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* Shadowrun (U) [!], also known as the "Morgue Guys" version
  
[[Category:Super Nintendo games|Shadowrun]]
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==External Links==
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* [http://pkhack.fobby.net/misc/shadowrun_textdump_chopshop.txt Dump of the Huffman-coded text (Chop Shop)]
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* [http://pkhack.fobby.net/misc/shadowrun_textdump_morgueguys.txt Dump of the Huffman-coded text (Morgue Guys)]
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* [http://pkhack.fobby.net/misc/shadowrun_script_differences.txt Script differences between the two versions]
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* [https://github.com/Osteoclave/game-tools/blob/master/snes/shadowrun_comp.py Data compressor - Python source code]
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* [https://github.com/Osteoclave/game-tools/blob/master/snes/shadowrun_decomp.py Data decompressor - Python source code]
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* [https://github.com/Osteoclave/game-tools/blob/master/snes/shadowrun_textdump.py Text dumper - Python source code]

Latest revision as of 02:27, 8 February 2016


Shadowrun
Shadowrun Title (SNES).png
Name SHADOWRUN
Company Data East
Header None
Bank LoROM
Interleaved No
SRAM 64 Kb
Type Normal + Batt
ROM 8 Mb
Country USA
Video NTSC
ROM Speed 120ns (FastROM)
Revision 1.0
Checksum Good 0xF834
CRC32 3F34DFF0
ROM map | RAM map | Text table | Notes | Tutorials

Utilities

Hacks

  • None known.

Translations

  • None known.

Miscellaneous

  • Shadowrun makes use of apparent big-endian values in some of its data tables, an oddity on the Super Nintendo's little-endian architecture. Most of the game's text is compressed via Huffman coding.

Known Dumps

  • Shadowrun (Beta), also known as the "Chop Shop" version
  • Shadowrun (E)
  • Shadowrun (G)
  • Shadowrun (J)
  • Shadowrun (SW)
  • Shadowrun (U) [!], also known as the "Morgue Guys" version

External Links