Difference between revisions of "Secret of Evermore"

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(Miscellaneous: just corrected 3 spelling errors and a grammar error.)
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{{SNES| title = Secret of Evermore (U)
 
{{SNES| title = Secret of Evermore (U)
|image =  
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|image = [[Image:Secret of Evermore Title.PNG|center]]
 
|name = Secret of Evermore
 
|name = Secret of Evermore
 
|company = Square
 
|company = Square

Revision as of 07:04, 8 January 2007


Secret of Evermore (U)
Secret of Evermore Title.PNG
Name Secret of Evermore
Company Square
Header SWC
Bank HiROM
Interleaved No
SRAM 64 Kb
Type Normal + Batt
ROM 24 Mb
Country USA
Video NTSC
ROM Speed 120ns (FastROM)
Revision 1.0
Checksum Good 0x33C2
CRC32 5C0045E
ROM map | RAM map | Text table | Notes | Tutorials
Secret of Evermore has not yet been extensively hacked.

Utilities

No known utilities exist specifically for editing Secret of Evermore. A savestate editor known only as SOE Save State Editor has been written. Additionally, a number of Nightmare modules for the game exist.

Hacks

The SoE 2 Player Addition hack implements a two-player system in Secret of Evermore similar to that used in Secret of Mana. Another hacker has written some bugfix patches to fix some of the bugs in Secret of Evemore.

Miscellaneous

A debug menu at least partially remains in the game; see Secret of Evermore debug menu. A normally inaccessible map known as Brian's Test Ground exists in the game's map list; it is still possible to view the map, but if objects ever existed on it, they do not seem to be able to be loaded. The game's list of spells contains several unused spells, including one which is accessible but mostly dummied. Strange, unused, and testing text is scattered throughout the ROM, in addition to what looks like a chunk of C programming code.

See also: Secret of Evermore:Fun facts

External Links

A directory containing a Secret of Evermore Nightmare module