MOTHER 3:ROM map
From Data Crystal
ROM file addressing is used. For GBA addressing, add 0x8000000.
Primary engine
- 0000000-00000BF (00000C0) = ROM header
- 00000C0-00C179F (00C16E0) = Code
- 00C17A0-00C6B63 (00053C4) = Unclassified data
Primary data bank
- 00C6B64-00C6D61 (00001FE) = Enemy guide (for the Battle Memory)
- 00C6D62-00C7FE7 (0001286) = Unclassified data
- 00C7FE8-00C9BE7 (0001C00) = Gameboy Player logo
- 00C9BE8-00D0D27 (0007140) = Unclassified data
- 00D0D28-00D9D27 (0009000) = Enemy data
- 00D9D28-00E1907 (0007BE0) = Unclassified data
- 00E1908-00E5107 (0003800) = PSI data