Difference between revisions of "MOTHER 1+2:ROM map"

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m (Music/sound (MOTHER 2))
Line 4: Line 4:
  
 
==Music/sound (MOTHER 2)==
 
==Music/sound (MOTHER 2)==
* <tt>01071B4-010B228 (
 
 
* <tt>010B530-010C347 (0000E18)</tt> = Song pointer table
 
* <tt>010B530-010C347 (0000E18)</tt> = Song pointer table
 
* <tt>010C348-010C34B (0000004)</tt> = Empty song header
 
* <tt>010C348-010C34B (0000004)</tt> = Empty song header

Revision as of 15:44, 11 August 2014

ROM file addressing is used. For GBA addressing, add 0x8000000.

Music/sound (MOTHER 2)

  • 010B530-010C347 (0000E18) = Song pointer table
  • 010C348-010C34B (0000004) = Empty song header

Music/sound (MOTHER 1)

  • 0F71C34-0F71F63 (0000330) = Song pointer table
  • 0F71F64-0F71F67 (0000004) = Empty song header

MOTHER 2 Primary Data

  • 0B204E4-0B213D7 (0000EF4) = Battle action table
  • 0B2A9C0-0B2ACFF (0000340) = PSI data table
  • 0B1A694-0B1AF93 (0000900) = Item names
  • 0B1AF94-0B1B38F (00003FC) = Item name offset table