Difference between revisions of "Lagoon"

From Data Crystal
Jump to: navigation, search
Line 1: Line 1:
<div id="catlinks">[[Image:SNES_small.png]]The following article is a game for the [[Super Nintendo Entertainment System]].</div>
+
{{SNES| title = Lagoon
{{clear}}<br>
+
|image =
 +
|name = Lagoon
 +
|company = Kemco
 +
|header =
 +
|bank = LoROM
 +
|interleaved = No
 +
|sram = 8 Kb
 +
|type = Rom + Ram Batt
 +
|rom =
 +
|country = USA
 +
|romspeed =
 +
|video = NTSC
 +
|checksum =
 +
|crc32 =
 +
|game = Lagoon
 +
}}
  
{| class="infobox bordered" cellpadding="4" style="width: 22em; font-size: 95%; float: right;"
+
==Miscellaneous==
| align="center" colspan=2 bgcolor="#ccccff" style="font-size:110%; " | '''''{{{title}}}'''''
+
Only the very basics have been done for the game so far: ascii tables, rom mapping, et cetera.
|-
+
 
| align="center" colspan="2" | {{{image}}}
+
Much of the graphics are stored using using a table method of compression.  However, some graphics are uncompressed.
|- valign="top"
 
| style="white-space: nowrap;" bgcolor="#ccccff" | '''Name'''
 
| style="width:14em" | Lagoon
 
|- valign="top"
 
| style="white-space: nowrap;" bgcolor="#ccccff" | '''Company'''
 
| Kemco
 
|- valign="top"
 
| style="white-space: nowrap;" bgcolor="#ccccff" | '''Header'''
 
| {{{header}}}
 
|- valign="top"
 
| style="white-space: nowrap;" bgcolor="#ccccff" | '''Bank'''
 
| {{{bank}}}
 
|- valign="top"
 
| style="white-space: nowrap;" bgcolor="#ccccff" | '''Interleaved'''
 
| {{{interleaved}}}
 
|- valign="top"
 
| style="white-space: nowrap;" bgcolor="#ccccff" | '''SRAM'''
 
| {{{8 kb}}}
 
|- valign="top"
 
| style="white-space: nowrap;" bgcolor="#ccccff" | '''Type'''
 
| {{{type}}}
 
|- valign="top"
 
| style="white-space: nowrap;" bgcolor="#ccccff" | '''ROM'''
 
| {{{rom}}}
 
|- valign="top"
 
| style="white-space: nowrap;" bgcolor="#ccccff" | '''Country'''
 
| USA
 
|- valign="top"
 
| style="white-space: nowrap;" bgcolor="#ccccff" | '''ROM Speed'''
 
| {{{romspeed}}}
 
|- valign="top"
 
| style="white-space: nowrap;" bgcolor="#ccccff" | '''Video'''
 
| NTSC
 
|- valign="top"
 
| style="white-space: nowrap;" bgcolor="#ccccff" | '''Checksum'''
 
| {{{checksum}}}
 
|- valign="top"
 
| style="white-space: nowrap;" bgcolor="#ccccff" | '''CRC32'''
 
| {{{crc32}}}
 
|-
 
!align="center" colspan=2 bgcolor="#ccccff" style="font-size:110%; " | [[{{{game}}}:ROM map|ROM Map]] | [[{{{game}}}:RAM map|RAM Map]] | [[{{{game}}}:TBL|Text Table]] | [[{{{game}}}:Notes|Notes]] [[{{{game}}}:Tutorials|Tutorials]]
 
|}
 
<includeonly>
 
[[Category:Super Nintendo games]]
 
[[Category:{{{game}}}]]
 
</includeonly>
 

Revision as of 02:39, 11 April 2008


Lagoon
Name Lagoon
Company Kemco
Header
Bank LoROM
Interleaved No
SRAM 8 Kb
Type Rom + Ram Batt
ROM
Country USA
Video NTSC
ROM Speed
Revision {{{revision}}}
Checksum
CRC32
ROM map | RAM map | Text table | Notes | Tutorials

Miscellaneous

Only the very basics have been done for the game so far: ascii tables, rom mapping, et cetera.

Much of the graphics are stored using using a table method of compression. However, some graphics are uncompressed.