Kirby's Adventure
From Data Crystal

Kirby's Adventure | |
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Mapper No. | 4 |
Mapper Name | Nintendo MMC3 |
PRG-ROM Pages | 32 × 16kB |
CHR-ROM Pages | 32 × 8kB |
Mirroring | Horizontal |
4-Screen Mirroring | No |
SRAM Enabled | Yes |
ROM map | RAM map | Text table | Notes | Tutorials |
Documents
Utilities
Assembly Tools
Level Editors
Hacks
Complete
Improvement
Translations
Miscellaneous
- The English dump contains unused graphics, originally from the Japanese version. (It's not known whether these graphics actually saw use in the Japanese version or not.) You can use them for extra tiles.
- There are some unused enemies: for example, an extremely fast Waddle Dee.
- A number of background tricks are used with this game. The presence of a background makes level editing harder, due to the limited number of NES graphics layers.
Known Dumps
- Kirby's Adventure (Cf)
- Kirby's Adventure (E)
- Kirby's Adventure (G) [!]
- Kirby's Adventure (U) (PRG0) [!]
- Kirby's Adventure (U) (PRG1) [!]
- Hoshi no Kirby - Yume no Izumi no Monogatari (J)