Difference between revisions of "Blaze Union:RAM map"

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(Text Drawing)
Line 2: Line 2:
 
==Text Drawing==
 
==Text Drawing==
 
0x088A2A6C - Loading the text
 
0x088A2A6C - Loading the text
 +
 
0x088A380C - Build display list
 
0x088A380C - Build display list
 +
 
0x088A3858 - Load character x-spacing value (fixed, -2 by default)
 
0x088A3858 - Load character x-spacing value (fixed, -2 by default)
 +
 
0x0889B3A4 - Copy display list somewhere else
 
0x0889B3A4 - Copy display list somewhere else
 +
 
{{Internal Data|game=Blaze Union}}
 
{{Internal Data|game=Blaze Union}}

Revision as of 07:38, 27 October 2016


Text Drawing

0x088A2A6C - Loading the text

0x088A380C - Build display list

0x088A3858 - Load character x-spacing value (fixed, -2 by default)

0x0889B3A4 - Copy display list somewhere else


Internal Data for Blaze Union

ROM MapRAM MapText TableNotesTutorials