Super Mario Land 2
From Data Crystal
Super Mario Land 2
| Super Mario Land 2 | |
| Internal Name | MARIOLAND2 |
| Region Code | U.S.A. & Europe |
| Type | Grayscale Spiel |
| SGB Support | No |
| Cartridge Type | ROM + MBC1 + RAM + Battery |
| License Code | 01 (NINTENDO) |
| ROM Size | 4 Mbit |
| ROM Checksum | 0xFAEE |
| SRAM Size | 64 Kbit |
| Header Checksum | 0x11 |
| ROM map | RAM map | Text table | Notes | Tutorials | |
Contents |
Utilities
There are two tools:
* MooJelly - Primary editor, most functionality. * MarCas - now outdated, no longer getting updated.
MooJelly features:
* edit levels - sprites & power ups - screen borders - blocks & hidden blocks - warps/links (bosses, disjointed tubes) * edits tile-maps (like main map, start screen, bonus levels, etc.) * edits credits. * colorizes to show hidden blocks and more. * edits blocks. * displays *Super Mario land 3* levels. * displays paths on maps (over-world, sub-maps) * displays special points in levels (warps, bosses, etc)
MarCas features:
* edits levels - blocks * Block editing * Header editing
Hacks
There are no hacks so far.
Miscellaneous
Known Dumps
- Super Mario Land 2 - 6tsu no Kinka (J) (V1.0)
- Super Mario Land 2 - 6tsu no Kinka (J) (V1.2)
- Super Mario Land 2 - 6 Golden Coins (UE) (V1.0) [!]
- Super Mario Land 2 - 6 Golden Coins (UE) (V1.1) [!]
- Super Mario Land 2 - 6 Golden Coins (UE) (V1.2) [!]

