Welcome to Data Crystal's new home! Data Crystal is now part of the TCRF family (sort of).
The wiki has recently moved; please report any issues in Discord. Pardon the dust.
The wiki has recently moved; please report any issues in Discord. Pardon the dust.
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Page title matches
- #REDIRECT [[Super Mario Land 2: 6 Golden Coins]]48 bytes (6 words) - 21:23, 28 January 2024
- #REDIRECT [[Super Mario Land 2: 6 Golden Coins]]48 bytes (6 words) - 23:49, 1 February 2024
- | tcrf=Super Mario Land 2: 6 Golden Coins * Super Mario Land 2 - 6 Golden Coins (UE) (V1.0) [!]2 KB (245 words) - 03:15, 6 February 2024
- {{TBL|game=Super Mario Land 2: 6 Golden Coins}} 06=6657 bytes (97 words) - 21:43, 27 February 2024
- {{rammap|game=Mega Man 6}} {{Internal Data|game=Mega Man 6}}2 KB (282 words) - 02:42, 24 January 2024
- {{Notes|game=Sonic Jam 6}} * 16 - World 6-18 KB (1,232 words) - 08:09, 29 February 2024
- 65 bytes (10 words) - 02:42, 24 January 2024
- {{rammap|game=Sonic Jam 6}} * See [[Sonic Jam 6/Notes#Level ID List|Notes]] for a full list of level IDs2 KB (214 words) - 08:28, 29 February 2024
- {{Infobox table|name=Level 5, 6, 7, Castle Map, and Misc Graphics ==Level 6 Graphical Data==696 bytes (119 words) - 01:25, 24 January 2024
- | aka= Super 1998 Sonic 6 (box art), Super Mario 2 1998, Super Mario Bros. 2 (title screen of Mario v | tcrf= Sonic Jam 6606 bytes (78 words) - 01:04, 6 March 2024
- #REDIRECT [[Castlevania (NES)/Level 5,6,7,Castle Map and Misc Graphics]]72 bytes (9 words) - 01:25, 24 January 2024
- #REDIRECT [[Mega Man 6/RAM map]]32 bytes (5 words) - 02:42, 24 January 2024
- #REDIRECT [[Mega Man IV/RAM map/Object ASM Private Memory 6]]61 bytes (10 words) - 02:42, 24 January 2024
- | aka= Mega Man VI (US)<br>Rockman 6: Shijou Saidai no Tatakai!! (JP) | tcrf=Mega Man 62 KB (215 words) - 19:47, 28 January 2024
Page text matches
- $000078 $1e 〃 6 〃 $000098 $26 〃 #6136 KB (4,976 words) - 02:42, 24 January 2024
- 60 - 61 water spray - side 6 F5 Warp Star - Level 622 KB (3,614 words) - 02:41, 24 January 2024
- $00B66 6 Title Screen Deformation data pointer $024BA 6 Art Loader? Pointer41 KB (4,398 words) - 01:02, 6 March 2024
- C1 - CF : 6 Letter Name, FF is space (For first four character's). 6-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00 Spell levels at 1-0080 KB (11,237 words) - 02:41, 24 January 2024
- 0x0002 | 6 | Name ...: character ID 0: Firion, 1: Maria, 2: Guy, 3: Minwu, 4: Josef, 5: Gordon, 6: Leila, 7: Ricard, 8: Leon)85 KB (11,864 words) - 02:41, 24 January 2024
- $fffffffa -6 Specified handle is not open MODE = 6106 KB (7,398 words) - 02:42, 24 January 2024
- 01 6 MAP014.MPD Wine Cellar, Wine Guild Hall 03 6 MAP030.MPD Catacombs, The Weeping Corridor22 KB (3,238 words) - 15:01, 24 January 2024
- 82D9-82E4 Routes 3 / 4 / 5 / 6 / 7 / 8 / 9 / 10 / 16 / 17 / 18 / 19 / 20 / 21 / 22 <li><tt>CF0D-CF0E</tt> - Route 6</li>173 KB (31,103 words) - 02:42, 24 January 2024
- グループ 7 6 5 4 3 2 1 0 0 6& 5% 4$ 3# 2" 1! ESC128 KB (4,163 words) - 02:42, 24 January 2024
- ROM0:2FDE 0D 06 => 6:400D ...042 CD 24 12 [[#WRAM_Bank_switch|call 1224 ;Switches to WRAM Bank 6]]1,011 KB (147,018 words) - 02:42, 24 January 2024
- 08008E1E 7800 ldrb r0,[r0] ;6 r0 = card_quantity 08008E70 8821 ldrh r1,[r4] ;6117 KB (9,705 words) - 21:30, 30 January 2024
- 0x01FA0D = NW PPU Tile for left "eye" of World 6's cave "mouth" 0x01FA0E = NE PPU Tile for left "eye" of World 6's cave "mouth"19 KB (4,028 words) - 21:23, 28 January 2024
- 171B 6 Password trigger related RAM pointer 1&2 179C 6 Fire art pointer & VRAM pointer?66 KB (10,009 words) - 00:53, 6 March 2024
- $002A - Enemy 6's current Y position $003C - Enemy 6's current map page13 KB (2,093 words) - 02:42, 24 January 2024
- $000078 $1e 〃 6 〃 $000098 $26 〃 #658 KB (4,773 words) - 02:42, 24 January 2024
- * <tt>120024-120029 (6)</tt> = ASCII "MAPU00" * <tt>12002A-12002F (6)</tt> = Unknown data, doesn't seem to be referenced41 KB (5,409 words) - 21:03, 28 January 2024
- * 6: The speed (SP). | 03 | 37 | 0 | 24 | 3 | 12 | $00 | 7 | 6 | 25 |57 KB (7,022 words) - 17:03, 21 February 2024
- **Bit 5 = Stage 3-6 clear status **Bit 5 = Stage 4-6 clear status7 KB (1,041 words) - 02:41, 24 January 2024
- 6 TEMP 1F9 STACK 669 KB (12,338 words) - 20:42, 8 February 2024
- 0x03C928|$0F:$C918:20 FB D2 JSR $D2FB ; load ROM bank 6 0x03CB0F|$0F:$CAFF:4C FB D2 JMP $D2FB ; load ROM bank 6559 KB (98,853 words) - 13:03, 31 January 2024