Dr. Mario:ROM map

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Text Values

Title Screen

  • 3C12 to 3C1E = "1 PLAYER GAME"
  • 3C58 to 3C64 = "2 PLAYER GAME"
  • 3CA0 to 3CAB = "© 1990 Nintendo"

Congratulations Screen

  • 20CC to 20DB = "CONGRATULATIONS-"
  • 20DC to 20E0 = "VIRUS"
  • 20E1 to 20E5 = "LEVEL"
  • 20E7 to 20EC = "SPEED"

During game

  • 224D to 224F = "LOW"
  • 2251 to 2253 = "MED"
  • 2255 to 2257 = "HI"

Unknown

  • 2259 to 225B = "LOW" (unknown)
  • 225D to 225F = "MED" (unknown)
  • 2261 to 2263 = "HI" (unknown)
  • 450A to 450E = "VIRUS" (unknown)

During Menu

  • 3FA3 to 3FA7 = "SPEED"
  • 3E49 to 3E56 = "1 PLAYER GAME"
  • 4011 to 4015 = "LOW"
  • 4016 to 401A = "MED"
  • 401B to 401F = "HI"
  • 4075 to 407E = "MUSIC TYPE"
  • 40E0 to 40E6 = "FEVER"
  • 40E7 to 40ED = "CHILL"
  • 40EE to 40F3 = "OFF"


Graphical Values

During Title

  • 3A29 to 3A37 = Dr. Mario logo on title screen (line 1)
  • 3A4B to 3A5A = Dr. Mario logo on title screen (line 2)
  • 3A6E to 3A7D = Dr. Mario logo on title screen (line 3)
  • 3A90 to 3AA0 = Dr. Mario logo on title screen (line 4)
  • 3AB4 to 3AC3 = Dr. Mario logo on title screen (line 5)

During Menu

  • 4020 to 4025 = Background tiles
  • 4026 to 4028 = Memory Pointer to screen position (xx xx 20)
  • 4029 to 4048 = Background tiles
  • 4049 to 404B = Memory Pointer to screen position (xx xx 20)
  • 404C to 406B = Background tiles
  • 406C to 406E = Memory Pointer to screen position (xx xx 20)
  • 406F to 4074 = Background tiles
  • 407F to 408E = Background tiles
  • 408F to 4091 = Memory Pointer to screen position (xx xx 20)
  • 4092 to 40B1 = Background tiles
  • 40B2 to 40B4 = Memory Pointer to screen position (xx xx 20)
  • 40B5 to 40D4 = Background tiles
  • 40D5 to 40D7 = Memory Pointer to screen position (xx xx 20)
  • 40D8 to 40DF = Background tiles


Miscellaneous

  • 2A7 = Affects virus animation